Donkey Kong (SSB4)/Hitboxes
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Hitboxes[edit]
Move | Name | Hitbox |
---|---|---|
Neutral attack 1 | ![]() | |
Neutral attack 2 | ![]() | |
Forward tilt | ![]() | |
Forward tilt (angled up) | ![]() | |
Forward tilt (angled down) | ![]() | |
Up tilt | ![]() | |
Down tilt | ![]() | |
Dash attack | ![]() | |
Forward smash | ![]() | |
Up smash | ![]() | |
Down smash | ![]() | |
Neutral aerial | ![]() | |
Forward aerial | ![]() | |
Back aerial | ![]() | |
Up aerial | ![]() | |
Down aerial | ![]() | |
Neutral special (uncharged grounded) | Giant Punch | ![]() |
Neutral special (uncharged aerial) | Giant Punch | ![]() |
Neutral special (full charge grounded) | Giant Punch | ![]() |
Neutral special (full charge aerial) | Giant Punch | ![]() |
Side special (grounded) | Headbutt | ![]() |
Side grounded (aerial) | Headbutt]] | ![]() |
Up special (grounded) | Spinning Kong | ![]() |
Up special (aerial) | Spinning Kong | ![]() |
Down special (grounded) | Hand Slap | ![]() |
Down special (aerial) | Hand Slap | ![]() |
Grab | ![]() | |
Dash grab | ![]() | |
Pivot grab | ![]() | |
Pummel | ![]() | |
Forward throw (cargo forward collateral) | ![]() | |
Forward throw (cargo back collateral) | ![]() | |
Forward throw (cargo up collateral) | ![]() | |
Forward throw (cargo down collateral) | ![]() | |
Back throw (collateral) | ![]() | |
Up throw (collateral) | ![]() | |
Down throw (collateral) | ![]() |