Donkey Kong (SSB4)/Hitboxes
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Hitboxes[edit]
| Move | Name | Hitbox |
|---|---|---|
| Neutral attack 1 | ||
| Neutral attack 2 | ||
| Forward tilt | ||
| Forward tilt (angled up) | ||
| Forward tilt (angled down) |
| |
| Up tilt | ||
| Down tilt |
| |
| Dash attack |
| |
| Forward smash |
| |
| Up smash |
| |
| Down smash | ||
| Neutral aerial |
| |
| Forward aerial | ||
| Back aerial |
| |
| Up aerial | ||
| Down aerial |
| |
| Neutral special (uncharged grounded) | Giant Punch |
|
| Neutral special (uncharged aerial) | Giant Punch | |
| Neutral special (full charge grounded) | Giant Punch | |
| Neutral special (full charge aerial) | Giant Punch |
|
| Side special (grounded) | Headbutt | |
| Side grounded (aerial) | Headbutt]] | |
| Up special (grounded) | Spinning Kong |
|
| Up special (aerial) | Spinning Kong |
|
| Down special (grounded) | Hand Slap | |
| Down special (aerial) | Hand Slap |
|
| Grab | ||
| Dash grab |
| |
| Pivot grab | ||
| Pummel |
| |
| Forward throw (cargo forward collateral) |
| |
| Forward throw (cargo back collateral) | ||
| Forward throw (cargo up collateral) |
| |
| Forward throw (cargo down collateral) |
| |
| Back throw (collateral) |
| |
| Up throw (collateral) |
| |
| Down throw (collateral) |
|




















