Editing Donkey Kong (SSB)

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In the Japanese version, forward throw required more inputs to break out of, which made it a more useful throw overall.
In the Japanese version, forward throw required more inputs to break out of, which made it a more useful throw overall.
|bthrowname=Direct Throw ({{ja|ダイレクトスロー|Dairekuto Surō}})
|bthrowname=Direct Throw ({{ja|ダイレクトスローDairekuto Surō}})
|bthrowdmg=18%
|bthrowdmg=18%
|bthrowdesc=Donkey Kong turns around and tosses the opponent backwards. The throw is very fast and very strong, dealing very high damage and knockback. It is overall the strongest throw in the game, KOing Mario under 100% from the middle of Dream Land, although some throws are stronger at the ledge. At lower percents, it can put opponents onto one of Dream Land's side platforms for a tech chase scenario and if the opponent ends up off stage, they can end up getting KOed if Donkey Kong successfully edgeguards them. At slightly higher percents, it either sends the opponent very far off stage where Donkey Kong can go for an edgeguard for a KO or it just flat out KOes the opponent. Donkey Kong's back throw is overall one of the best in the game due to its incredible strength and speed.
|bthrowdesc=Donkey Kong turns around and tosses the opponent backwards. The throw is very fast and very strong, dealing very high damage and knockback. It is overall the strongest throw in the game, KOing Mario under 100% from the middle of Dream Land, although some throws are stronger at the ledge. At lower percents, it can put opponents onto one of Dream Land's side platforms for a tech chase scenario and if the opponent ends up off stage, they can end up getting KOed if Donkey Kong successfully edgeguards them. At slightly higher percents, it either sends the opponent very far off stage where Donkey Kong can go for an edgeguard for a KO or it just flat out KOes the opponent. Donkey Kong's back throw is overall one of the best in the game due to its incredible strength and speed.

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