Dedede (effect): Revision history

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March 28, 2026

  • curprev 00:4900:49, March 28, 2026CanvasK talk contribs 1,495 bytes +112 Turns out there is something unique about this effect. in fighter/common/param/battle_object there is shake_data_param (a list that the public spreadsheet doesn't list) with 22 entries. This is the only entry with a non-zero offset_z. It has a shaker_rate of 2, but so does the default so it ain't noteworthy (actually offset_z is the only unique thing about it) undo

November 13, 2023

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May 17, 2020