Editing Bonkers
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===In Smash Run=== | ===In Smash Run=== | ||
[[File:BonkersSmashRun.jpg|thumb|Bonkers in Smash Run.]] | [[File:BonkersSmashRun.jpg|thumb|Bonkers in Smash Run.]] | ||
Bonkers appears as a rare and powerful enemy. Bonkers has higher health than a regular enemy and can sometimes appear as a target enemy | Bonkers appears as a rare and powerful enemy. Bonkers has higher health than a regular enemy, and can sometimes appear as a "target enemy," who can be considered a mini-boss. He cannot be knocked back, but his attacks have severe start up and ending [[lag]]. Bonkers's actions include: | ||
*jumping in place | *jumping in place | ||
*throwing one to three large coconuts, which cause no damage on contact, but can make fighters flinch. The coconuts also explode. | *throwing one to three large coconuts, which cause no damage on contact, but can make fighters flinch. The coconuts also explode. | ||
*a charged [[Hammer Flip]] | *a charged [[Hammer Flip]] | ||
*swinging his hammer repeatedly. | *swinging his hammer repeatedly. | ||
All of these attacks deal high damage and knockback. He drops high stat boosts if defeated and is one of the few enemies able to drop a large star that boosts every stat (+100 each). If defeated as an event | All of these attacks deal high damage and knockback. He drops high stat boosts if defeated and is one of the few enemies able to drop a large star that boosts every stat (+100 each). If defeated as an event boss, he will consistently drop four very large stats boosts which increase by 200 a specific stat. Bonkers also appears as an enemy in the Kirby-themed "Vs. Enemy Team" final battle of Smash Run. | ||
===Trophy=== | ===Trophy=== | ||