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World of Trophies

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Revision as of 01:07, March 2, 2012 by RickTommy (talk | contribs) (sp)
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The Subspace Emissary map, obtained from Smash Bros. DOJO!!
The adventure map showing the World of Trophies, with Skyworld selected.

The World of Trophies (called This World on the Smash Bros. DOJO!! website and on the trophies) is the world in which the Subspace Emissary takes place. The area is quite diverse in terrain, ranging from forests to deserts. There is a Floating Island of the Ancients above a large ocean, where the Subspace Army holds its base of operations. All the characters of Smash live in different areas in this world. The Ancient Minister's trophy description states he was once the ruler of 'this world' who lived on The Floating Island of the Ancients with the R.O.B.s. Tabuu wanted the R.O.B.s to construct Subspace Bombs, and forced the Ancient Minister to order them to detonate the bombs and lead the Subspace Army.

In the World of Trophies, trophies that depict various Nintendo characters hold fights. Fighting is their sole existence. When defeated, instead of dying, the character is turned into a trophy. When a character returns to trophy state, he or she must be revived by another character or a Dedede Brooch, a badge that revives a character after a certain amount of time. Bosses, such as Petey Piranha or Master Hand actually die when defeated.

Some characters from the same game series are friends or enemies in this world as well, such as Donkey Kong & Diddy Kong, and Link & Zelda. In addition, some characters that appeared in different games became friends, such as Pokémon Trainer & Lucas, and Kirby & Peach. Thus, it is unclear whether the trophies are the true characters, or simply animated statuettes of them.

Flags and Crowns

Both flags and crowns are proof that the player has cleared a stage. A flag means that the player failed to acquire every orange cube or didn't enter all of the doors for that stage. A crown means that the stage has been completely cleared. The only way to get 100% is to have crowns for every stage.

Clear %

The Clear % tells how much of The Subspace Emissary the player has completed. There is more than one way to increase the Clear %. First of all, the player has to enter every place they can, including hidden doors. Clearing the Stages is the biggest way to increase the clear percentage. Acquiring all the orange cubes is another way to increase the clear percentage. These cubes contain valuable items, such as character trophies and will not reappear once you get them. Some items that are different from orange cubes occasionally appear, these also affect the clear percentage. To make sure one has 100, the player's map must have all crowns and no flags.

If the player has crowns everywhere and they defeat Tabuu, they will only have 97% after the game gets saved. However, if the player goes back to their save file, they will notice that 3 stages (The Forest, The Swamp, and The Ruins) are not crowns anymore in the map. That's because the player has to return in those stages to go grab the three optional characters: Toon Link, Jigglypuff, and Wolf. The player must enter a new door in each three stages. In each of these doors, they will fight one of the hidden characters. After defeating a character, they will join the player's team and they will gain 1%.After getting all 3 characters on the team, the player will have a 100%.

Trivia

  • Luigi's and Zelda's pose for their trophies seen in the Subspace Emissary are for some reason different than those collected in Classic Mode.
  • The World of Trophies is not a canonical location to any game series overall storyline.