Shadow Moses Island: Difference between revisions

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Kperfekt canceling is teh technique of the douces that are my cokc is fat and you are not Kperfect cuz if you were you'd not be able to read this becausse you would realize that you are teh '''ROX''' but not really becuase you are the titians and maybe Randall00 worte this but then you ralize that mayber it was Dtm but he usa la reptile and is using a proxiy becuz he suk at Smashe and don't want peopl knowing that he is on teh wicki beacuse this sentence is long and I am pizzed off and this is a proxy so you don't know that I am ShadowCrest but then you realize that Cafinator is banned and then you realize that go government don exits and '''THE KING''' is dum
{{Infobox Stage
|location    = ''Metal Gear Solid''
|name        = Shadow Moses Island
|image        = [[Image:Shadow Moses Island.jpg|250px|Shadow Moses Island]]
|caption      = [[Image:Foxhound_Icon.gif]]
|universe    = ''[[Metal Gear (universe)|Metal Gear]]''
|games        = ''[[Super Smash Bros. Brawl|SSBB]]''
|hometo      = [[Solid Snake (SSBB)|Solid Snake]]
|availability = [[Starter stage|Starter]]
}} 


THen you are ROB and your openent is Samis and you use the jiro movee and it goes '''BAM ON WHELLS''' but then Samis uses the canon but it don't kill ROB and that's a n00B cancel.
'''Shadow Moses Island''' is a stage in ''Super Smash Bros. Brawl'' developed by [[Hideo Kojima]]. It was officially recognized in the October 2, 2007 [[DOJO!!]] update, having appeared before that in many trailers and screenshots. The stage is made to resemble the Helipad in front of the Shadow Moses Island warhead disposal facility in ''Metal Gear Solid''.
 
The stage features giant watchtowers as destructible walls, as well as a spotlight that generates the infamous "!" over a player's head if it shines on them (although it does not affect the players, and it is not meant to be a threat). The stage also features a random Metal Gear that will occasionally jump out from the background: [[Metal Gear REX]], [[Metal Gear RAY]], or two [[GEKKO|GEKKOs]]. They do not interact with or affect the gameplay, and they do not attack other opponents. When the stage's watchtowers are broken down, the edges of the stage are exposed, making it more difficult for the lighter of characters to stay alive. They have two sections each; if the bottom section is destroyed, the top section will collapse as well, but the bottom section can stand without the top. After about a minute or two, a broken watchtower (if the entirely is shattered, not just the top) will resurrect, forcing all edge-bound characters back into the center. However, though generally unknown, most characters can get over the towers by jumping multiple times as a watchtower is resurrected. The walls can also be bypassed by using a [[Warp Star]] near the sides and tilting past them. The characters will remain trapped (and largely unreachable) until the towers are destroyed again.
 
When [[Solid Snake]] uses his [[Smash Taunt]] on this stage, his teammates ([[Otacon]], [[Mei Ling]], and [[Roy Campbell|Colonel Campbell]]) will communicate with him via [[Snake's Codec Messages|Codec]] and give him information about fighters he's playing against, similarly to [[Fox (SSBM)#Trivia|Fox]]'s Smash Taunt. There is also a Codec transmission in which Slippy appears and tells Snake all about Falco. If Snake is KO'ed while on the Codec, the person on the other end stops their speech and gives the infamous "SNAAAAAKE!" Game Over shout.
 
The exterior of this stage, which is inaccessible in the game by normal ways, can be seen in [http://www.smashbros.com/en_us/movies/movie02.html this video] .
 
Although Shadow Moses Island is playable from the start, Snake himself must be unlocked by playing 15 matches on it.
 
The weather on this stage changes at random. There are 5 possible weather conditions:
 
1. Not snowing
2. Snows a little
3. Snows moderately
4. Snows a lot
5. Blizzard
 
===Songs in [[My Music]]===
*MGS4~Theme of Love~Smash Bros. Brawl Version
*Encounter
*Theme of Tara
*Battle in the Base
*Yell "Dead Cell"
*Cavern
*'''Snake Eater (Instrumental)'''
*'''Theme of Solid Snake'''
*'''Calling to the Night'''
 
'''Bolded songs must be unlocked'''
 
 
 
==Gallery==
<gallery>
Image:Shadow1.jpg
Image:Shadow2.jpg
Image:Shadow3.jpg
Image:Shadow4.jpg
</gallery>
 
 
==External Links==
*[http://www.smashbros.com/en_us/stages/stage13.html Shadow Moses Island on the Dojo]
 
 
{{SSBBStages}}
{{Metal Gear universe}}
 
[[Category:Stages]]
[[Category:Stages (SSBB)]]
[[Category:Metal Gear universe]]

Revision as of 02:20, September 24, 2008

Shadow Moses Island
Shadow Moses Island
File:Foxhound Icon.gif
Universe Metal Gear
Appears in SSBB
Availability Starter

Shadow Moses Island is a stage in Super Smash Bros. Brawl developed by Hideo Kojima. It was officially recognized in the October 2, 2007 DOJO!! update, having appeared before that in many trailers and screenshots. The stage is made to resemble the Helipad in front of the Shadow Moses Island warhead disposal facility in Metal Gear Solid.

The stage features giant watchtowers as destructible walls, as well as a spotlight that generates the infamous "!" over a player's head if it shines on them (although it does not affect the players, and it is not meant to be a threat). The stage also features a random Metal Gear that will occasionally jump out from the background: Metal Gear REX, Metal Gear RAY, or two GEKKOs. They do not interact with or affect the gameplay, and they do not attack other opponents. When the stage's watchtowers are broken down, the edges of the stage are exposed, making it more difficult for the lighter of characters to stay alive. They have two sections each; if the bottom section is destroyed, the top section will collapse as well, but the bottom section can stand without the top. After about a minute or two, a broken watchtower (if the entirely is shattered, not just the top) will resurrect, forcing all edge-bound characters back into the center. However, though generally unknown, most characters can get over the towers by jumping multiple times as a watchtower is resurrected. The walls can also be bypassed by using a Warp Star near the sides and tilting past them. The characters will remain trapped (and largely unreachable) until the towers are destroyed again.

When Solid Snake uses his Smash Taunt on this stage, his teammates (Otacon, Mei Ling, and Colonel Campbell) will communicate with him via Codec and give him information about fighters he's playing against, similarly to Fox's Smash Taunt. There is also a Codec transmission in which Slippy appears and tells Snake all about Falco. If Snake is KO'ed while on the Codec, the person on the other end stops their speech and gives the infamous "SNAAAAAKE!" Game Over shout.

The exterior of this stage, which is inaccessible in the game by normal ways, can be seen in this video .

Although Shadow Moses Island is playable from the start, Snake himself must be unlocked by playing 15 matches on it.

The weather on this stage changes at random. There are 5 possible weather conditions:

1. Not snowing 2. Snows a little 3. Snows moderately 4. Snows a lot 5. Blizzard

Songs in My Music

  • MGS4~Theme of Love~Smash Bros. Brawl Version
  • Encounter
  • Theme of Tara
  • Battle in the Base
  • Yell "Dead Cell"
  • Cavern
  • Snake Eater (Instrumental)
  • Theme of Solid Snake
  • Calling to the Night

Bolded songs must be unlocked


Gallery


External Links