Shadow Moses Island: Difference between revisions

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The stage features giant watchtowers as destructible walls, as well as a spotlight which generates the infamous "!" over a player's head if it shines on them. The stage also features a random Metal Gear that will occasionally jump out from the background: [[Metal Gear REX]], [[Metal Gear RAY]], or two [[GEKKO|GEKKOs]]. They will not interact or affect the gameplay, so don't be afraid.
The stage features giant watchtowers as destructible walls, as well as a spotlight which generates the infamous "!" over a player's head if it shines on them. The stage also features a random Metal Gear that will occasionally jump out from the background: [[Metal Gear REX]], [[Metal Gear RAY]], or two [[GEKKO|GEKKOs]]. They will not interact or affect the gameplay, so don't be afraid.


When Snake plays on this stage, his teammates ([[Otacon]], [[Mei Ling]], and [[Roy Campbell|Colonel Campbell]]) will comunicate with him via [[Snake's Codec Messages|Codec]] and give him information about fighters he's playing against, similar to [[Fox (SSBM)#Trivia|Fox]]'s easter egg taunt. The only Codec that is different from the others is Falco's in which Slippy appears and tells Snake all about Falco. If you are hit or KO'ed while on the Codec, the person on the other end stops their speech and gives a "SNAAAAAKE!" shout, telling him to get up.
When Snake (using an easter egg) plays on this stage, his teammates ([[Otacon]], [[Mei Ling]], and [[Roy Campbell|Colonel Campbell]]) will comunicate with him via [[Snake's Codec Messages|Codec]] and give him information about fighters he's playing against, similar to [[Fox (SSBM)#Trivia|Fox]]'s easter egg taunt. The only Codec that is different from the others is Falco's in which Slippy appears and tells Snake all about Falco. If you are hit or KO'ed while on the Codec, the person on the other end stops their speech and gives a "SNAAAAAKE!" shout, telling him to get up.


Strangely enough, Shadow Moses Island is playable from the start, while Snake himself must be unlocked by playing 15 matches on it.
Strangely enough, Shadow Moses Island is playable from the start, while Snake himself must be unlocked by playing 15 matches on it.

Revision as of 02:26, April 21, 2008

Shadow Moses Island
Shadow Moses Island
File:Foxhound Icon.gif
Universe Metal Gear
Appears in SSBB
Availability Starter

Shadow Moses Island is a stage in Super Smash Bros. Brawl developed by Hideo Kojima. It was officially recognized in the October 2, 2007 DOJO!! update, having appeared before that in many trailers and screenshots. The stage is made to resemble the Helipad in front of the Shadow Moses Island warhead disposal facility in Metal Gear Solid.

The stage features giant watchtowers as destructible walls, as well as a spotlight which generates the infamous "!" over a player's head if it shines on them. The stage also features a random Metal Gear that will occasionally jump out from the background: Metal Gear REX, Metal Gear RAY, or two GEKKOs. They will not interact or affect the gameplay, so don't be afraid.

When Snake (using an easter egg) plays on this stage, his teammates (Otacon, Mei Ling, and Colonel Campbell) will comunicate with him via Codec and give him information about fighters he's playing against, similar to Fox's easter egg taunt. The only Codec that is different from the others is Falco's in which Slippy appears and tells Snake all about Falco. If you are hit or KO'ed while on the Codec, the person on the other end stops their speech and gives a "SNAAAAAKE!" shout, telling him to get up.

Strangely enough, Shadow Moses Island is playable from the start, while Snake himself must be unlocked by playing 15 matches on it.

Songs in My Music

  • MGS4~Theme of Love~Smash Bros. Brawl Version
  • Encounter
  • Theme of Tara
  • Battle in the Base
  • Yell "Dead Cell"
  • Cavern
  • Snake Eater (Instrumental)
  • Theme of Solid Snake
  • Calling to the Night

Bolded songs must be unlocked

Gallery


External Links


Template:Metal Gear Brawl