Shadow Moses Island

From SmashWiki, the Super Smash Bros. wiki
Revision as of 19:57, April 1, 2008 by 71.217.59.5 (talk)
Jump to navigationJump to search
Shadow Moses Island
Shadow Moses Island
File:Foxhound Icon.gif
Universe Metal Gear
Appears in SSBB
Availability Starter

Shadow Moses Island is a stage in Super Smash Bros. Brawl developed by Hideo Kojima. It was officially recognized in the October 2, 2007 DOJO!! update, having appeared before that in many trailers and screenshots. The stage is made to resemble the Helipad in front of the Shadow Moses Island warhead disposal facility in Metal Gear Solid.

The stage features giant watchtowers as destructible walls, as well as a spotlight which generates the infamous "!" over a player's head if it shines on them. The stage also features a random Metal Gear that will occasionally jump out from the background: Metal Gear REX, Metal Gear RAY, or two GEKKOs.

When Snake plays on this stage, his teammates (Otacon, Mei Ling, and Colonel Campbell) will comunicate with him via Codec and give him information about fighters he's playing against, similar to Fox's easter egg taunt. The only Codec that is different from the others is Falco's in which Slippy appears and tells Snake all about Falco. If you are hit or KO'ed while on the Codec, the person on the other end stops their speech and gives a "SNAAAAAKE!" shout, telling him to get up.

Strangely enough, Shadow Moses Island is playable from the start, while Snake himself must be unlocked by playing 15 matches on it.

Songs in My Music

  • MGS4~Theme of Love~Smash Bros. Brawl Version
  • Encounter
  • Theme of Tara
  • Battle in the Base
  • Yell "Dead Cell"
  • Cavern
  • Snake Eater (Instrumental)
  • Theme of Solid Snake
  • Calling to the Night

Gallery


External Links


Template:Metal Gear Brawl