Yoshi (SSBM)/Forward throw: Difference between revisions
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==Timing== | ==Timing== | ||
The speed of this throw depends on the opponent's [[weight]]. | |||
{{MeleeWeightBasedTableHeader}} | |||
|- | |||
!Invincible | |||
|1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||'''1-8'''||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8 | |||
{{MeleeWeightBasedFrameRow|Throw|19}} | |||
{{MeleeWeightBasedFrameRow|Animation length|39}} | |||
|} | |||
{{FrameStripStart}} | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=18|e=LagThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=31}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavYoshi|g=SSBM}} | {{MvSubNavYoshi|g=SSBM}} | ||
[[Category:Yoshi (SSBM)]] | [[Category:Yoshi (SSBM)]] | ||
[[Category:Forward throws (SSBM)]] | [[Category:Forward throws (SSBM)]] |
Revision as of 16:14, March 27, 2020
Overview
Throw data
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 6% | 40 | 66 | 0 | ||
Release | 3% | 40 | 100 | 0 |
Timing
The speed of this throw depends on the opponent's weight.
NTSC | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PAL | ||||||||||||||||||||||
Invincible | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 |
Throw | 10.45 | 11.4 | 13.3 | 13.87 | 14.06 | 14.25 | 15.2 | 16.15 | 16.53 | 16.72 | 17.1 | 17.86 | 18.62 | 19 | 19.76 | 20.52 | 20.71 | 20.9 | 21.09 | 21.66 | 22.23 | 22.42 |
Animation length | 21.45 | 23.4 | 27.3 | 28.47 | 28.86 | 29.25 | 31.2 | 33.15 | 33.93 | 34.32 | 35.1 | 36.66 | 38.22 | 39 | 40.56 | 42.12 | 42.51 | 42.9 | 43.29 | 44.46 | 45.63 | 46.02 |
Baseline | |||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
|