Yoshi (SSBB)/Down throw: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Throw data== {{BrawlThrowTableHeader}} {{BrawlThrowTableRow |id=0 |damage=4% |af=3 |angle=80 |bk=100 |ks=25 |fkv=0 |bn=...) |
|||
Line 15: | Line 15: | ||
|bn=0 | |bn=0 | ||
|noff=false | |noff=false | ||
|ff= | |trip=0 | ||
|ff=60000 | |||
|sdi=60000 | |||
|type=Throwing | |type=Throwing | ||
|effect=Normal | |effect=Normal | ||
Line 31: | Line 33: | ||
|bn=0 | |bn=0 | ||
|noff=false | |noff=false | ||
|ff= | |trip=0 | ||
|ff=60000 | |||
|sdi=60000 | |||
|type=Throwing | |type=Throwing | ||
|effect=Normal | |effect=Normal |
Revision as of 13:17, April 26, 2020
Overview
Throw data
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 4% | Forwards | 100 | 25 | 0 | 0 | 1.0x | 1.0x | 0% | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | 1.0x | 1.0x | 0% | None |
Timing
The speed of this throw depends on the opponent's weight.
Baseline | |
---|---|
Invincibility | 1-8 |
Throw Release | 15 |
Animation length | 43 |
Invincible | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 10.2 | 11.25 | 11.7 | 11.85 | 12 | 12.15 | 12.3 | 12.75 | 13.05 | 13.5 | 13.8 | 13.95 | 14.1 | 14.25 | 14.55 | 14.7 | 15 | 15.3 | 15.6 | 15.75 | 15.9 | 16.05 | 16.2 | 16.35 | 16.5 | 16.8 | 16.95 | 17.4 | 18 |
Animation length | 29.24 | 32.25 | 33.54 | 33.97 | 34.4 | 34.83 | 35.26 | 36.55 | 37.41 | 38.7 | 39.56 | 39.99 | 40.42 | 40.85 | 41.71 | 42.14 | 43 | 43.86 | 44.72 | 45.15 | 45.58 | 46.01 | 46.44 | 46.87 | 47.3 | 48.16 | 48.59 | 49.88 | 51.6 |
Baseline | |||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
|