Up smash/Knockback chart: Difference between revisions

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(it would be ideal to have info on all games but until then it should be noted this doesnt cover all games)
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This is a chart showing the KO percentages of every up smash as well as the base knockback and knockback scaling values of the strongest hitbox (or in the case of multi-hit smashes, the values of the final hit when all hits connect). They were ranked mostly based on their uncharged KO percentage, but some later KOing up smashes were ranked higher due to superior knockback scaling. It should be noted that Lucario's up smash can KO even faster than Ivysaur's if Lucario is behind by two stocks, but this chart doesn't factor in the stock modifier. This information is courtesy of OmegaTyrant<ref>[[User:Omega Tyrant#Up Smash Chart|Testing details of Omega Tyrant's up smash chart]]</ref>.
This is a chart showing the KO percentages of every up smash as well as the base knockback and knockback scaling values of the strongest hitbox (or in the case of multi-hit smashes, the values of the final hit when all hits connect) for every character in ''[[Super Smash Bros. Brawl]]''. They were ranked mostly based on their uncharged KO percentage, but some later KOing up smashes were ranked higher due to superior knockback scaling. It should be noted that Lucario's up smash can KO even faster than Ivysaur's if Lucario is behind by two stocks, but this chart doesn't factor in the stock modifier. This information is courtesy of OmegaTyrant<ref>[[User:Omega Tyrant#Up Smash Chart|Testing details of Omega Tyrant's up smash chart]]</ref>.


==Chart==
==Chart==

Revision as of 04:26, July 29, 2010

This is a chart showing the KO percentages of every up smash as well as the base knockback and knockback scaling values of the strongest hitbox (or in the case of multi-hit smashes, the values of the final hit when all hits connect) for every character in Super Smash Bros. Brawl. They were ranked mostly based on their uncharged KO percentage, but some later KOing up smashes were ranked higher due to superior knockback scaling. It should be noted that Lucario's up smash can KO even faster than Ivysaur's if Lucario is behind by two stocks, but this chart doesn't factor in the stock modifier. This information is courtesy of OmegaTyrant[1].

Chart

The Uncharged OH section shows the KO percentages of the other hitboxes of the up smash while uncharged. Note that if a up smash contains only one hitbox, this section will read NA. Uncharged SH shows the KO% of the strongest hitbox of the up smash while uncharged. The Fully Charged OH section shows the KO% of the other hitboxes of the up smash while fully charged. The Fully Charged SH section shows the KO% of the strongest hitbox of the up smash while fully charged.

Legend
  • General
    • bold = Indicates the strongest hitbox in the up smash.
    • / = Indicates a different hitbox of the up smash.
    • MH = Indicates that the character's up smash consists of two or more hits.
    • w = sourspot
    • s = sweet spot
    • a = all hits of a multi-hit smash land.
  • Lucario
    • nd = Damage at 0%
    • hp = Damage at 91%
    • mp = Damage at 182%
  • Olimar:
    • W = white pikmin
    • y = yellow pikmin
    • rb = red and blue pikmin : both pikmin have the same power in smashes.
    • p = purple pikmin
  • Ice Climbers
    • b = both Climbers land their smash
    • s = only Popo lands his smash
Rank Character Uncharged OH Uncharged SH Fully Charged OH Fully Charged SH Uncharged Base Knockback Fully Charged Base Knockback Uncharged Knockback Scaling Fully Charged Knockback Scaling
1. Ivysaur NA 67% NA 38% 3825 4481 40.69 55.32
2.(MH) Lucas 119% w / 99% / 88% s 84% as 77% w / 61% / 53% s 48% as 2985 3837 42.50 57.94
3. Mr. Game & Watch NA 87% NA 52% 2723 3514 46.17 62.88
4. Olimar 182% w / 118% y / 109% rb 88% p 132% w / 78% y / 71% rb 54% p 2909 3557 42.82 58.12
5. Peach 216% w / 104% 89% s 158% w / 67% 55% s 2675 3404 45.21 61.47
6. Donkey Kong NA 92% NA 55% 2664 3422 44.27 60.28
7. Lucario 196% nd / 131% hp 95% mp 142% nd / 89% hp 58% mp 2454 3246 45.68 62.21
8. Fox 157% w 104% 108% w 66% 2297 2997 43.40 59.01
9. Ganondorf 118% w 105% 74% w 63% 2618 3464 40.02 54.75
10. Ike NA 108% NA 68% 2789 3409 38.43 52.25
11.(MH) Squirtle 109% 104% a 72% 66% a 3280 3743 31.01 41.83
12. Sheik 164% w 108% s 114% w 72% s 2747 3345 37.08 50.41
13. Bowser 144% w 113% 96% w 70% 2084 2886 41.91 57.21
14. R.O.B. 122% 112% s 82% 75% s 2427 2926 38.04 51.43
15. Kirby 155% w / 126% 113% s 107% w / 84% 74% s 2311 2882 40.53 54.78
16. Luigi 150% w 118% 104% w 78% 2319 2879 39.62 53.68
17.(MH) Captain Falcon 129% 118% a 88% 74% a 2359 3071 36.36 49.04
18.(MH) Charizard 129% 118% a 89% 78% a 2496 2996 33.95 45.52
19. King Dedede NA 121% NA 81% 2370 2844 36.13 48.86
20. (2H) Zelda 132% 119% a 100% 83% a 2353 2793 34.68 44.72
21. Jigglypuff 143% w 122% 97% w 81% 1860 2431 40.43 54.78
22. Toon Link 187% w 125% 134% w 83% 2097 2628 37.60 50.94
23.(MH) Wolf 155% / 138% a 125% s 107% / 91% a 86% s 2609 2979 33.25 44.73
24. Ice Climbers 127% b 125% s 83% b 86% s 2593 2922 32.41 43.45
25. Pikachu 139% w 128% s 95% w 86% s 2313 2762 34.23 46.29
26. Falco 165% w 135% 115% w 91% 1760 2249 37.28 50.40
27. Mario NA 137% NA 93% 2055 2505 34.23 46.28
28. Marth NA 137% NA 87% 2259 2769 31.65 43.03
29. Yoshi NA 144% NA 96% 1819 2356 35.54 48.24
30.(MH) Wario 164% 153% a 116% 105% a 2285 2664 27.62 36.89
31.(MH) Snake 178% 146% a NA NA 3567 NA 19.08 NA
32.(MH) Link 159% 152% a 113% 103% a 3125 3479 22.78 30.43
33.(MH) Samus 184% 149% a 138% 101% a 2854 3306 22.68 29.57
34.(MH) Sonic 187% 149% a 148% 112% a 3405 3601 17.95 22.34
35.(MH) Pit 176% 155% a 129% 110% a 3168 3394 19.77 26.01
36.(MH) Meta Knight 173% 157% a 134% 122% a 3031 3182 20.48 26.02
37.(MH) Ness 174% 160% a NA NA 2984 NA 21.39 NA
38.(MH) Zero Suit Samus 218% 182% a 174% 140% a 3167 3305 15.60 19.42
39.(MH) Diddy Kong 285% 274% a 216% 195% a 2883 3066 13.23 17.25

See Also

References