SSBB Icon.png

Teleport glitch: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
mNo edit summary
 
(15 intermediate revisions by 12 users not shown)
Line 1: Line 1:
[[Image:Teleport glitch.jpg|right|thumb|Lucas still in a 'hanging' animation, dropped by the [[Drop Block]] and falls down.|340px]]
{{ArticleIcons|brawl=yes}}{{video}}
'''Teleport glitch''' is a glitch in [[Brawl]] that cause a character to leave a ledge they are hanging on in a ledge-hanging animation and suddenly return back to the ledge before.
{{disambig2|the glitch in ''Super Smash Bros. Brawl''|the technique in ''[[Super Smash Bros.]]''|Teleport (SSB)}}{{for|{{SSBM|Mewtwo}}'s up special move|Teleport}}
[[File:Teleport glitch.jpg|thumb|200px|{{SSBB|Lucas}}, still in a 'hanging' animation, is dropped by the [[Drop Block]] and falls down.]]
The '''teleport glitch''' is a glitch in ''[[Super Smash Bros. Brawl]]'' that causes a [[character]] to detach from a ledge, while remaining in the ledge-grabbing animation, and also allows the character to teleport.


This glitch can be done by using any character in a stage builder's stage by placing a [[Drop Block]] above a ledge, and makung the drop block falls down when one is hanging in the ledge. The character should be going down with the drop block but still in a hanging animation. If the player press the shields button or the attack button, the character will be teleported to the last hanged ledge and do a roll or a ledge attack, depends on the button pressed
This glitch can be performed by using any character in a [[Stage Builder|custom-built stage]] by placing a [[Drop Block]] above a ledge, and making the drop block fall down when one is clinging onto the ledge. The character should descend with the drop block, but still be in a hanging animation. If the player presses the [[shield]] button or the attack button, the character will be teleported to the most recently grabbed ledge, and do a [[roll]] or a [[ledge recovery|ledge attack]], dependent on the button pressed.


[[Category: Glitches]]
[[Category:Glitches (SSBB)]]

Latest revision as of 21:20, November 18, 2022

VideoNeeded.png This article could use additional or higher-quality animated images or videos.
If you have a good animated image for this article, upload it here.
If you have a good video for this article, link to it or embed it with the {{#widget:YouTube|id=}} tag.
This article is about the glitch in Super Smash Bros. Brawl. For the technique in Super Smash Bros., see Teleport (SSB).
For Mewtwo's up special move, see Teleport.
Lucas performing the Teleport glitch
Lucas, still in a 'hanging' animation, is dropped by the Drop Block and falls down.

The teleport glitch is a glitch in Super Smash Bros. Brawl that causes a character to detach from a ledge, while remaining in the ledge-grabbing animation, and also allows the character to teleport.

This glitch can be performed by using any character in a custom-built stage by placing a Drop Block above a ledge, and making the drop block fall down when one is clinging onto the ledge. The character should descend with the drop block, but still be in a hanging animation. If the player presses the shield button or the attack button, the character will be teleported to the most recently grabbed ledge, and do a roll or a ledge attack, dependent on the button pressed.