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  • Corrin (SSB4) (category Characters (SSB4))
    the official top 100 players in Super Smash Bros. 4 of all time. See also: Category:Corrin players (SSB4)  Cosmos (#30) - The best Corrin player in the world
    41 KB (4,047 words) - 18:01, May 6, 2024
  • Sheik (SSB4) (category Characters (SSB4)) (section Ground attacks)
    scaling (50 → 48). Floor attacks have less ending lag (FAF 50 → 46) and forward floor attack has less startup lag (frame 17 → 14). Floor attacks' angles have
    77 KB (9,124 words) - 09:08, April 12, 2024
  • Meta Knight (SSB4) (category Characters (SSB4)) (section Ground attacks)
    knockback. Floor attacks: Floor attacks' second hits have less startup lag (frame 26 → 24). Floor attacks have less ending lag (FAF 50 → 46). Floor attacks deal
    107 KB (13,584 words) - 16:33, February 28, 2024
  • Greninja (SSB4) (category Characters (SSB4))
    scaling increased (102 → 104 (front Shadow Sneak/Shadow Strike), 101 → 103 (back Shadow Sneak/Shadow Strike), 90 → 92 (front/back Shadow Dash)). 1.1.5 Standing
    49 KB (5,587 words) - 18:45, February 6, 2024
  • Dr. Mario (SSB4) (category Characters (SSB4)) (section Ground attacks)
    potential. Floor attack: Due to the introduction of tripping in Brawl, Dr. Mario has received a floor attack when he trips. Front and back floor attacks deal
    81 KB (9,115 words) - 10:00, May 1, 2024
  • Jigglypuff (SSB4) (category Characters (SSB4)) (section Ground attacks)
    hitbox (5.76u → 5.7u). Floor attacks: Floor attacks have less startup (frame 20 → 17) and ending lag (FAF 50 → 46). Floor attacks deal more damage (6% →
    75 KB (8,927 words) - 13:51, April 20, 2024
  • Wii Fit Trainer (SSB4) (category Characters (SSB4))
    reprise their roles in the Japanese version of SSB4. The Portuguese, Dutch and Russian versions of SSB4 also use their British English voices. They also
    53 KB (4,644 words) - 16:27, March 29, 2024
  • Ness (SSB4) (category Characters (SSB4)) (section Ground attacks)
    5u/2.5u). Dash attack: Dash attack now launches in front of Ness instead of behind him (100° → 80°), making followups easier. The final hit also deals more
    55 KB (6,801 words) - 19:35, April 7, 2024
  • Palutena (SSB4) (category Characters (SSB4))
    using the "attack" descriptor that smash attacks usually share with neutral attack, tilt attacks, dash attack, aerial attacks, and floor attacks. Play Nintendo
    63 KB (5,941 words) - 16:50, April 18, 2024
  • Olimar (SSB4) (category Characters (SSB4)) (section Ground attacks)
    less range overall. Back floor attack: Back floor attack now starts in front of Olimar rather than from behind. Back floor attack has more startup lag (frame
    102 KB (12,563 words) - 21:48, May 5, 2024
  • Mii Brawler (SSB4) (category Characters (SSB4))
    ground games in SSB4, due to their good ground mobility, an overall high damage output, and little to no lag on most of their attacks, (with the exception
    34 KB (3,163 words) - 00:44, April 4, 2024
  • Mewtwo (SSB4) (category Characters (SSB4)) (section Ground attacks)
    increases its ending lag. Floor attack: Floor attacks now have a normal effect, instead of an electric effect. Edge get-up and edge attack's animations have changed
    73 KB (8,722 words) - 12:06, April 25, 2024
  • Robin (SSB4) (category Characters (SSB4))
    Bronze Sword are neutral attack, tilt attacks, neutral aerial, dash attack, floor attacks, and edge attack. For a gallery of Robin's hitboxes, see here
    52 KB (5,138 words) - 14:49, March 8, 2024
  • Mario (SSB4) (category Characters (SSB4)) (section Ground attacks)
    ground attack followups less reliable at higher percents, but instead allows it to combo more effectively into aerial attacks. Floor attack: Floor attacks
    77 KB (9,650 words) - 10:00, May 1, 2024
  • Ryu (SSB4) (category Characters (SSB4))
    happens, cancel your Focus Attack and unleash a sick combo! Ryu's down special, Focus Attack, allows him to withstand a single attack and then unleash a counter
    54 KB (5,330 words) - 11:37, January 25, 2024
  • Mr. Game & Watch (SSB4) (category Characters (SSB4)) (section Ground attacks)
    effectively KO. Floor attacks: Floor attacks have less startup lag (frame 20 (hit 1)/32 (front hit 2)/33 (back hit 2) → 16/21). Floor attacks have a shorter
    82 KB (8,978 words) - 17:21, January 28, 2024
  • Bayonetta (SSB4)/Forward tilt (category Bayonetta (SSB4))
    Bayonetta performs three consecutive kicks. For the technical data of each individual hit, see: Bayonetta (SSB4)/Forward tilt/Hit 1 Bayonetta (SSB4)/Forward
    351 bytes (32 words) - 16:57, July 25, 2020
  • Bayonetta (SSB4)/Forward aerial (category Bayonetta (SSB4))
    of each individual hit, see: Bayonetta (SSB4)/Forward aerial/Hit 1 Bayonetta (SSB4)/Forward aerial/Hit 2 Bayonetta (SSB4)/Forward aerial/Hit 3
    314 bytes (27 words) - 21:41, April 12, 2022
  • Dark Pit (SSB4) (category Characters (SSB4)) (section Ground attacks)
    100 players in Super Smash Bros. 4 of all time. See also: Category:Pit players (SSB4); Category:Dark Pit players (SSB4)  Earth  (#42) - The best Pit player
    40 KB (4,099 words) - 22:34, October 27, 2023
  • King Dedede (SSB4) (category Characters (SSB4)) (section Ground attacks)
    most characters. Down throw deals less damage (4% (hit and throw), 8% (total) → 6%). Floor attack: Floor attack deals 1% more damage (6% → 7%), though its
    68 KB (8,107 words) - 04:24, May 3, 2024
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