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Snake (SSBU)/Up aerial

< Snake (SSBU)
Revision as of 18:28, February 1, 2020 by PorpleBot (talk | contribs) (Removed protection from "Snake (SSBU)/Up aerial": Bot: Unprotecting a list of files)
Hitbox visualization for Snake's up aerial
Hitbox visualization showing Snake's up aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 14.0% 0   Standard 65 72 0   4.0 top 0.0 15.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 14.0% 0   Standard 65 72 0   4.0 top 0.0 18.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 14.0% 0   Standard 65 72 0   4.0 top 0.0 21.0 0.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 10.0% 0   Standard 10 95 0   4.0 top 0.0 15.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 10.0% 0   Standard 10 95 0   4.0 top 0.0 18.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 10.0% 0   Standard 10 95 0   4.0 top 0.0 21.0 0.0 1.0× 1.0× 0%               Kick   All All            

Timing

Attack

Initial autocancel 1-4
Clean hit 10-12
Late hit 13-23
Ending autocancel 36-
Interruptible 48
Animation length 57
                                                                                                                 
                                                                                                                 

Landing lag

Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible