SmashWiki:26TP/Mario: Difference between revisions

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{{rollover|A little late, but here's Mario's appearance!|少々遅れましたが、マリオの登場です!}}
{{rollover|A little late, but here's Mario's appearance!|少々遅れましたが、マリオの登場です!}}


<span style="background:rgba(255,255,0,0.5)">{{rollover|When making Smash Bros., you have to make Mario again.|スマブラを作りはじめるときは、やはりマリオから作っていくのです。}}</span><br>{{rollover|Modelling, motion, programming, sound, effects, parameters.|モデリングも、モーションも、プログラムも、サウンドも、エフェクトも、パラメーターも。}}
{{TranslationQuality|When making Smash Bros., you have to make Mario again.|スマブラを作りはじめるときは、やはりマリオから作っていくのです。|0.5}}<br>{{rollover|Modelling, motion, programming, sound, effects, parameters.|モデリングも、モーションも、プログラムも、サウンドも、エフェクトも、パラメーターも。}}


<div style="color:#e8dfe3"><span style="background:rgba(0,255,0,0.5)">{{rollover|Explanation of these terms:|ひとことで説明:}}</span>
<div style="color:#e8dfe3">{{TranslationQuality|Explanation of these terms:|ひとことで説明:|0.75}}


{{rollover|Modelling:|モデリング:}}<br>{{rollover|The appearance, shape, and structure of a character's body|キャラ本体の外見、形状、構造などのこと}}
{{rollover|Modelling:|モデリング:}}<br>{{rollover|The appearance, shape, and structure of a character's body|キャラ本体の外見、形状、構造などのこと}}
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{{rollover|Motion:|モーション:}}<br>{{rollover|Jumps and punches, and other such character animations|パンチやジャンプなど、キャラのアニメーションのこと}}
{{rollover|Motion:|モーション:}}<br>{{rollover|Jumps and punches, and other such character animations|パンチやジャンプなど、キャラのアニメーションのこと}}


{{rollover|Programming:|プログラム:}}<br><span style="background:rgba(255,0,0,0.5)">{{rollover|How the character runs and operates in the game|キャラを操作し、ゲーム機上で動かすもののこと}}</span>
{{rollover|Programming:|プログラム:}}<br>{{TranslationQuality|How the character runs and operates in the game|キャラを操作し、ゲーム機上で動かすもののこと|0.0}}


{{rollover|Sound:|サウンド:}}<br>{{rollover|Voice and sound effects|声や効果音のこと}}
{{rollover|Sound:|サウンド:}}<br>{{rollover|Voice and sound effects|声や効果音のこと}}
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{{rollover|Effects:|エフェクト:}}<br>{{rollover|Graphic effects such as smoke, spray, and light|光やしぶきやケムリなどの画面効果のこと}}
{{rollover|Effects:|エフェクト:}}<br>{{rollover|Graphic effects such as smoke, spray, and light|光やしぶきやケムリなどの画面効果のこと}}


{{rollover|Parameters:|パラメーター:}}<br><span style="background:rgba(0,255,0,0.5)">{{rollover|Running speed and falling speed, and other attack configurations|走る速さや落ちる速度、攻撃の設定などのこと}}</span>
{{rollover|Parameters:|パラメーター:}}<br>{{TranslationQuality|Running speed and falling speed, and other attack configurations|走る速さや落ちる速度、攻撃の設定などのこと|0.65}}


</div><span style="background:rgba(255,255,0,0.5)">{{rollover|Since Mario is the most basic character, to an extent, this determines the nature of the game.|マリオを基本にすべてが進むので、ここである程度の方針、本ソフトの性格が決まります。}}</span><br><span style="background:rgba(255,0,0,0.5)">{{rollover|So, everything is somewhat based off Mario.|そんなマリオは、こんな感じになっております。}}</span></div>
</div>{{TranslationQuality|Since Mario is the most basic character, to an extent, this determines the nature of the game.|マリオを基本にすべてが進むので、ここである程度の方針、本ソフトの性格が決まります。|0.55}}<br>{{TranslationQuality|So, everything is somewhat based off Mario.|そんなマリオは、こんな感じになっております。|0.1}}</div>
|width="5%"|
|width="5%"|
|width="30%"|
|width="30%"|
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{|width="438px" style="border:none;margin:1em auto 1em auto"
{|width="438px" style="border:none;margin:1em auto 1em auto"
|-
|-
|[[File:Mario Landing SSBM.jpg|146x120px]]<br>▲<span style="background:rgba(0,255,0,0.5)">{{rollover|Behold! Mario appeared.|存在感!マリオ登場。}}</span>
|[[File:Mario Landing SSBM.jpg|146x120px]]<br>▲{{TranslationQuality|Behold! Mario appeared.|存在感!マリオ登場。|0.85}}
|[[Image:MarioTornadoMelee.jpg|146x120px]]<br>▲<span style="background:rgba(255,255,0,0.5)">{{rollover|Mario Tornado. Effectiveness up.|マリオトルネード。効果アップ。}}</span>
|[[Image:MarioTornadoMelee.jpg|146x120px]]<br>▲{{TranslationQuality|Mario Tornado. Effectiveness up.|マリオトルネード。効果アップ。|0.70}}
|[[Image:Mario SuperJumpPunchSSBM.jpg|146x120px]]<br>▲{{rollover|Super Jump Punch. With coins.|スーパージャンプパンチ。こいーんと。}}
|[[Image:Mario SuperJumpPunchSSBM.jpg|146x120px]]<br>▲{{rollover|Super Jump Punch. With coins.|スーパージャンプパンチ。こいーんと。}}
|-
|-
|[[Image:Ssbmmario4.jpg|146x120px]]<br>▲<span style="background:rgba(255,255,0,0.5)">{{rollover|Glove burns with Fireball.|ファイアボールで手袋燃える。}}</span>
|[[Image:Ssbmmario4.jpg|146x120px]]<br>▲{{TranslationQuality|Glove burns with Fireball.|ファイアボールで手袋燃える。|0.55}}
|[[File:Mario Cape Kirby SSBM.jpg|146x120px]]<br>▲{{rollover|Super Cape reverses the direction of the enemy.|スーパーマントは敵の向きをひっくりかえす。}}
|[[File:Mario Cape Kirby SSBM.jpg|146x120px]]<br>▲{{rollover|Super Cape reverses the direction of the enemy.|スーパーマントは敵の向きをひっくりかえす。}}
|[[File:Mario Forward Smash Image SSBM.jpg|146x120px]]<br>▲{{rollover|Side smash, fire palm!|横スマッシュワザ、ファイア掌底!}}
|[[File:Mario Forward Smash Image SSBM.jpg|146x120px]]<br>▲{{rollover|Side smash, fire palm!|横スマッシュワザ、ファイア掌底!}}

Revision as of 15:03, September 3, 2013

Japanese.png This page is part of SW:1226. The original page is located here.
Hover over a piece of text to see the original Japanese. If you think you can improve a translation, do so.
Believed translation accuracy is shown by coloured highlights, ranging through high, medium-high, medium, medium-low, and low/untranslated.

Mario
Updated August 7, 2001

A little late, but here's Mario's appearance!

When making Smash Bros., you have to make Mario again.
Modelling, motion, programming, sound, effects, parameters.

Explanation of these terms:

Modelling:
The appearance, shape, and structure of a character's body

Motion:
Jumps and punches, and other such character animations

Programming:
How the character runs and operates in the game

Sound:
Voice and sound effects

Effects:
Graphic effects such as smoke, spray, and light

Parameters:
Running speed and falling speed, and other attack configurations

Since Mario is the most basic character, to an extent, this determines the nature of the game.
So, everything is somewhat based off Mario.

Mario in Super Smash Bros. Melee.


SW:1226 Note
Descriptions from images in this gallery are written here instead of on individual pages.
Mario Landing SSBM.jpg
Behold! Mario appeared.
From Smabura-Ken.
Mario Tornado. Effectiveness up.
Mario using Super Jump Punch on Ness.
Super Jump Punch. With coins.
Ssbmmario4.jpg
Glove burns with Fireball.
Mario Cape Kirby SSBM.jpg
Super Cape reverses the direction of the enemy.
Mario Forward Smash Image SSBM.jpg
Side smash, fire palm!

(Screenshots under development)


Table of Mario's special moves
Normal special move Fireball
Side special move Super Cape
Up special move Super Jump Punch
Down special move Mario Tornado

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