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Ryu (SSBU)/Neutral aerial

< Ryu (SSBU)
Revision as of 00:57, April 15, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Ryu's neutral aerial. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTable...)
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Hitbox visualization showing Ryu's neutral aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 8.0% 0   Standard 20 100 0   4.3 top 0.0 4.2 4.0 1.5× 1.0× 0%               Ryu Kick   All All            
1 0 0 8.0% 0   Standard 20 100 0   4.3 top 0.0 8.7 -1.6 1.5× 1.0× 0%               Ryu Kick   All All            
Late hit
0 0 0 4.5% 0   Standard 13 90 0   3.0 top 0.0 4.2 4.0 1.5× 1.0× 0%               Ryu Kick   All All            
1 0 0 4.5% 0   Standard 13 90 0   3.0 top 0.0 8.7 -1.6 1.5× 1.0× 0%               Ryu Kick   All All            

Timing

Attack

Initial autocancel 1
Clean hit 4-6
Late hit 7-31
Ending autocancel 34-
Interruptible 36
Animation length 44
                                                                                       
                                                                                       

Landing lag

Interruptible 6
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible