Roy (SSB4)/Neutral attack: Difference between revisions
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m (you are understandably fooled by the data structure; when stretch is given, i40 does not exist) |
Serpent King (talk | contribs) m (→Hitbox properties: We don't have images for those! rounded angle 62 to 60 and 38 to 40) |
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Line 10: | Line 10: | ||
|id=0 | |id=0 | ||
|damage=7.5% | |damage=7.5% | ||
|angle= | |angle=60 | ||
|bk=60 | |bk=60 | ||
|ks=40 | |ks=40 | ||
Line 48: | Line 48: | ||
|part=1002 | |part=1002 | ||
|damage=7.5% | |damage=7.5% | ||
|angle= | |angle=60 | ||
|bk=60 | |bk=60 | ||
|ks=40 | |ks=40 | ||
Line 68: | Line 68: | ||
|part=1002 | |part=1002 | ||
|damage=4.8% | |damage=4.8% | ||
|angle= | |angle=40 | ||
|bk=60 | |bk=60 | ||
|ks=32 | |ks=32 |
Revision as of 15:16, August 6, 2015
Overview
Roy's neutral attack is an upwards slash in reverse-grip, ending at shoulder height. It easily combos into itself and his forward tilt at low percentages.
Hitbox properties
Timing
All data is measured in frames.
Phase | Length |
---|---|
Startup | 4 |
Hitbox Active | 3 |
Endlag | 15 |
|