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Rosalina & Luma (SSBU)/Neutral attack/Hit 1

Hitbox visualization showing Rosalina's first jab.
Hitbox visualization showing Luma's first jab.
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Overview

Update History

  4.0.0

  •   Luma will be in front of Rosalina for the first hit of neutral attack when using it immediately after turning around.

Hitboxes

Rosalina

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun
0 0 0 2.0% 0   Standard 25 35 0   3.2 top 0.0 11.0 6.0 1.5× 1.0× 0%               Magic   All All             +6 frames
1 0 0 2.0% 0   Standard 20 20 0   3.2 top 0.0 11.0 11.0 1.5× 1.0× 0%               Magic   All All             +6 frames
2 0 0 2.0% 0   Standard 20 20 0   3.2 top 0.0 11.0 11.0 1.5× 1.0× 0%               Magic   All All             +6 frames

Luma

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun
0 0 0 1.0% 0   Standard 40 10 0   2.0 top 0.0 4.0 3.0 1.5× 1.0× 0%               Punch   All All             +5 frames
1 0 0 1.0% 0   Standard 25 10 0   2.0 top 0.0 4.0 6.0 to 8.5 1.5× 1.0× 0%               Punch   All All             +5 frames
2 0 0 1.0% 0   Standard 25 10 0   2.0 top 0.0 4.0 6.0 to 8.5 1.5× 1.0× 0%               Punch   All All             +5 frames

Timing

Rosalina

Hitboxes 5
Earliest continuable 9
Interruptible 21
Animation length 33
                                                                 

Luma

Hitboxes 4
Earliest continuable 9
Interruptible 21
Animation length 36
                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible