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Pac-Man (SSBU)/Up special: Difference between revisions

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(Created page with "{{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Pac-Man's up special, Pac-Jump hurtbox. {{competitive expertise}} ==Ove...")
 
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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:PacManUSpecialHurtboxSSBU.png|thumb|500px|Hitbox visualization showing Pac-Man's up special, Pac-Jump hurtbox.]]
[[File:PacManUSpecialHurtboxSSBU.png|thumb|400px|Hitbox visualization showing Pac-Man's up special, Pac-Jump hurtbox.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
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===Pac-Man===
===Pac-Man===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|First|24}}
{{HitboxTableTitle|Early|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Second|24}}
{{HitboxTableTitle|Mid|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|Third|24}}
{{HitboxTableTitle|Late|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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}}
}}
|}
|}
===Trampoline===
===Trampoline Breaking===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow

Latest revision as of 21:16, April 1, 2022

Hitbox visualization showing Pac-Man's up special, Pac-Jump hurtbox.
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You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Hitboxes[edit]

Pac-Man[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early
0 0 0 5.0% 0 AngleIcon92.png Standard 40 90 0 HitboxTableIcon(False).png 5.0 pizzapacman -0.5 2.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Slash).png TypeIcon(Body).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Mid
0 0 0 6.0% 0 AngleIcon86.png Standard 40 95 0 HitboxTableIcon(False).png 4.4 pizzapacman -0.5 2.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Slash).png TypeIcon(Body).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Late
0 0 0 7.0% 0 AngleIcon60.png Standard 40 100 0 HitboxTableIcon(False).png 3.8 pizzapacman -0.5 2.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Slash).png TypeIcon(Body).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Trampoline Breaking[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 0.0% 0 AngleIcon90.png Standard 0 1 1 HitboxTableIcon(False).png 2.0 top 0.0 0.3 0.5 0.0× 0.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png EffectIcon(Normal).png TypeIcon(Typeless).png HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png L None SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png