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Pac-Man (SSB4)/Grab: Difference between revisions

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m (Sorry I keep filling up the recent changes, but I keep remembering things after I make the change. Anyways, I thought it important to note that all the grabs have the same timing)
m (Yeah, I think this is a little better)
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Pac-Man fires [[Boss Galaga]]'s tractor beam from his hand, and has above average grab range. However, its slow start-up and lengthy ending animation cause players to consider this grab to be the worst in the game. Furthermore, Pac-Man's grab game is lackluster at best, further decreasing his grab's value.  
Pac-Man fires [[Boss Galaga]]'s tractor beam from his hand, and has above average grab range. However, its slow start-up and lengthy ending animation cause players to consider this grab to be the worst in the game. Furthermore, Pac-Man's grab game is lackluster at best, further decreasing his grab's value.  


==Timing==
==Frame data==
All of Pac-Man's grabs have the same frame data.
All of Pac-Man's grabs have the same frame data.
{|class="wikitable"
{|class="wikitable"
|-
|-
!Hitbox duration
!Grab active
|12-14, 22-24, 32-39
|12-14, 22-24, 32-39
|-
|-

Revision as of 16:15, December 7, 2016

Overview

Pac-Man fires Boss Galaga's tractor beam from his hand, and has above average grab range. However, its slow start-up and lengthy ending animation cause players to consider this grab to be the worst in the game. Furthermore, Pac-Man's grab game is lackluster at best, further decreasing his grab's value.

Frame data

All of Pac-Man's grabs have the same frame data.

Grab active 12-14, 22-24, 32-39
Animation length 76
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Grab).png
Grab
Data.png This article or section may require additional technical data.
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