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Normal

From SmashWiki, the Super Smash Bros. wiki
Revision as of 14:04, June 12, 2015 by B2jammer (talk | contribs) (Added image.)
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Mario's up tilt hitting Marth, an example of a normal attack.
"Normal" may also refer to one of the five difficulty levels.

The normal effect (known as Battering by the stickers of Super Smash Bros. Brawl) is the term used to describe the "regular attack" effect; that is, an attack that is not accompanied by any elemental properties (e.g. flame) or other special effect (e.g. slash). By definition, the normal effect has no special characteristics. There are no stickers that power up the effect, but there are some that grant resistance to it.

As the normal effect is the default (and thus overwhelming majority) effect of all hitboxes, maintaining a list would be futile, and any attacks that are not listed on any other effect pages can be assumed to be normal.