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Ness (SSBU)/Neutral attack/Hit 1

< Ness (SSBU)‎ | Neutral attack
Revision as of 08:55, May 18, 2022 by DrakRoar (talk | contribs)
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Hitbox visualization showing Ness's first jab.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 2.0% 0   Forward 30 25 0   1.6 top 0.0 5.0 4.0 1.7× 1.0× 0%               Punch   All All            
1 0 0 2.0% 0   Forward 30 25 0   1.8 top 0.0 5.0 6.5 1.7× 1.0× 0%               Punch   All All            
2 0 0 2.0% 0   Forward 20 15 0   2.2 top 0.0 5.0 9.2 1.7× 1.0× 0%               Punch   Fighter only All            
3 0 0 2.0% 0   Forward 20 15 0   2.2 top 0.0 5.0 9.2 1.7× 1.0× 0%               Punch   All All            

TimingEdit

Hitboxes 3
Continuability window 5-30
Consecutive jab frame 8
Interruptible 20
Animation length 27
                                                           
                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Continuable
  
Earliest continuable point
 
Interruptible