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Ness (SSB)/Down aerial: Difference between revisions

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(New Page: {{ArticleIcons|ssb=y}} ==Overview== thumb|Hitbox of Ness's down aerial. Ness does a a stomp kick while airborne, doing 15% and very powerf...)
 
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==Overview==
==Overview==
[[File:Ness Down Aerial Hitbox Smash 64.gif|thumb|Hitbox of Ness's down aerial.]]
[[File:Ness Down Aerial Hitbox Smash 64.gif|thumb|Hitbox of Ness's down aerial.]]
Ness does a a stomp kick while airborne, doing 15% and very powerful [[meteor smash]] knockback, so it is great for edge guarding. It comes out quickly despite its short range. When used with the technique [[double jump cancel]], this move is very deadly and the technique itself plays an important role in Ness's metagame. With his dair, [[Ness (SSB)/Up aerial|uair]] and other aerials, Ness can potentially rack up opponents to extreme damage percentages, and can even do [[zero-to-death combos]] on them. However, this technique has since lost its known effectiveness in competitive play due to Ness's short range of his attacks.
Ness does a a stomp kick while airborne, doing 15% and very powerful [[meteor smash]] knockback, so it is great for edge guarding. It comes out quickly despite its short range. When used with the technique [[double jump cancel]], this move is very deadly and the technique itself plays an important role in Ness's metagame. With his dair, [[Ness (SSB)/Up aerial|uair]] and other aerials, Ness can potentially rack up opponents to extreme damage percentages, and can even do [[zero-to-death combo]]s on them. However, this technique has since lost its known effectiveness in competitive play due to Ness's short range of his attacks.


The move also makes a hard "Ping!" cartoon sound when Ness hits an opponent with this dair in the NTSC version of the game.
The move also makes a hard "Ping!" cartoon sound when Ness hits an opponent with this dair in the NTSC version of the game.

Revision as of 11:26, August 22, 2013

Overview

Hitbox of Ness's down aerial in Smash 64.
Hitbox of Ness's down aerial.

Ness does a a stomp kick while airborne, doing 15% and very powerful meteor smash knockback, so it is great for edge guarding. It comes out quickly despite its short range. When used with the technique double jump cancel, this move is very deadly and the technique itself plays an important role in Ness's metagame. With his dair, uair and other aerials, Ness can potentially rack up opponents to extreme damage percentages, and can even do zero-to-death combos on them. However, this technique has since lost its known effectiveness in competitive play due to Ness's short range of his attacks.

The move also makes a hard "Ping!" cartoon sound when Ness hits an opponent with this dair in the NTSC version of the game.


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