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Mii Gunner (SSBU)/Up tilt

< Mii Gunner (SSBU)
Revision as of 17:40, February 1, 2020 by PorpleBot (talk | contribs) (Removed protection from "Mii Gunner (SSBU)/Up tilt": Bot: Unprotecting a list of files)
Hitbox visualization showing Mii Gunner's up tilt.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit (early)
0 0 0 10.0% 0   Standard 50 100 0   5.3 top 0.0 6.0 8.0 1.0× 1.0× 0%               Fire   All All            
1 0 0 9.0% 0   Standard 50 80 0   2.5 handr 3.0 0.0 0.0 1.0× 1.0× 0%               Fire   All All            
Clean hit (late)
0 0 0 10.0% 0   Standard 50 100 0   5.3 handr 9.0 0.0 0.0 1.0× 1.0× 0%               Fire   All All            
1 0 0 9.0% 0   Standard 50 80 0   2.5 handr 3.0 0.0 0.0 1.0× 1.0× 0%               Fire   All All            
Late hit
0 0 0 8.0% 0   Standard 50 70 0   5.3 handr 9.0 0.0 0.0 1.0× 1.0× 0%               Fire   All All            
1 0 0 9.0% 0   Standard 50 80 0   2.5 handr 3.0 0.0 0.0 1.0× 1.0× 0%               Fire   All All            

Timing

Clean hit (early, late) 5, 6-7
Late hit 8-9
Interruptible 38
Animation length 54
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible