Hitbox visualization showing Mii Gunner's pummel.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.3% 0   Forward 0 100 30   5.0 top 0.0 10.0 10.0 2.1× 1.0× 0%               Kick   All All            

TimingEdit

Hitbox 1
Interruptible 7
Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible