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Mewtwo (SSBU)/Forward throw

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Revision as of 09:46, July 21, 2020 by Raul Retana (talk | contribs) (Added rehit rate)
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Mewtwo forward throw hurtbox visualization
MewtwoFThrow.gif

Overview

Throw and Hitbox Data

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Rehit rate
Shadow Balls
0 0 0 2.0% 0   Standard 50 100 0   8.0 top 0.0 0.0 0.0 1.0× 0.8× 0%               Fire   All All             16
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw 0 3.0%   Forward 0 100 35 0.0×       None

Timing

Invincibility 1-19
Throw Release 19
Shadow Balls generated 33, 40, 47, 54, 61
Interruptible 82
Animation length 98
                                                                                                                                                                                                   
                                                                                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Prop event
  
Throw point
 
Interruptible