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Marth (SSB4)/Down throw

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Overview

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Marth throws the opponent towards the ground, bouncing them almost straight upwards. It can be followed up by up aerial or back aerial at low percents on almost all of the cast, and in some cases on fast fallers, an up tilt. An interesting property about this throw is that after the 1.1.4 damage buffs Marth received to his up aeiral and back aerial, Marth can down throw to tipper up air a handful of the cast with poor DI. If used at the edge of the stage, regardless of DI, the same characters can be KO'd by tipper up aerial or tipper back aerial to cover the DI options. Overall, Marth's most used throw.

Hitboxes

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Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent
Throw 5% 100° 95 50 Yes