Hitbox visualization for Mario's back aerial
Hitbox visualization showing Mario's back aerial.
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OverviewEdit

A backwards facing dropkick. An attack Mario uses in the Mario and Luigi series. It has the most knockback out of all his aerials, and is decently fast with relatively low endlag, making it good both for comboing and KOing opponents. Additionally, it has the longest reach of all his aerials, making it a good spacing option.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 10.5% 0   Backward 12 106 0   4.5 kneer 4.8 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 10.5% 0   Backward 12 106 0   5.9 legr 1.6 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 7.0% 0   Backward 7 90 0   4.5 kneer 4.8 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 7.0% 0   Backward 7 90 0   5.3 legr 1.6 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-5
Clean hit 6-7
Late hit 8-10
Ending autocancel 19-
Interruptible 34
Animation length 45
                                                                                         
                                                                                         

Landing lagEdit

Interruptible 7
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible