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Mario (SSB4)/Neutral special/Default

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Fireball.

Overview

Mario shoots a fireball from his hand that bounces towards the direction he was facing. It can be used as an approach option, shield pressure, and can even edgegaurd if done well. can be used in locks.

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Hitboxes

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Early hit
0 0 0 5% 0   Standard 25 35 0 2.0 0 0.0 0.0 0.0 1.0x 0.3x 0%               29   63              
Mid hit
0 0 0 5% 0   Standard 15 28 0 1.8 0 0.0 0.0 0.0 1.0x 0.3x 0%               29   63              
Late hit
0 0 0 4% 0   Standard 10 22 0 1.6 0 0.0 0.0 0.0 1.0x 0.3x 0%               29   63              

Timing

Early hit 17-20
Mid hit 21-44
Late hit 45-86
Interruptible 53
Animation length 61
Fireball                                                                                                                                                                             
Lag                                                                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible

Trivia

-The fireball is most likely a reference to one of his power-ups, the fire flower.