Hitbox visualization showing Luigi's back throw.
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OverviewEdit

Luigi spins around with the opponent three times and then throws them. The animation is based on how Mario threw Bowser in Super Mario 64. Luigi himself throws Bowser the same way in Super Mario 64 DS and Mario & Luigi: Dream Team.

HitboxesEdit

ThrowEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 10%   Forwards 80 65 0 0 None       None
1 3%   Forwards 40 100 0 0 None       None

CollateralEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 6% 0   30 100 0 6.0 3 2.5 15.0 0.0 1.0x 1.0x 0%               Kick   2.5 8.0 0.0

TimingEdit

The speed of this throw depends on the opponent's weight.

                                                                                         
Invincible 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18
Hitbox (start) 11.46 11.75 11.8 11.9 11.99 12.04 12.09 12.14 12.23 12.28 12.47 12.52 12.57 12.66 12.71 12.76 12.81 12.86 12.9 12.95 13 13.1 13.14 13.19 13.29 13.34 13.38 13.62 13.77 13.91 14.06 14.44
Hitbox (end) 35.01 35.94 36.1 36.41 36.72 36.88 37.04 37.19 37.5 37.66 38.28 38.44 38.6 38.91 39.06 39.22 39.38 39.53 39.69 39.84 40 40.31 40.47 40.62 40.94 41.09 41.25 42.03 42.5 42.96 43.43 44.68
Throw 38.5 39.53 39.7 40.04 40.39 40.56 40.73 40.9 41.25 41.42 42.11 42.28 42.45 42.8 42.97 43.14 43.31 43.48 43.66 43.83 44 44.34 44.52 44.69 45.03 45.2 45.38 46.24 46.75 47.27 47.78 49.16
Animation length 57.68 59.24 59.5 60.02 60.54 60.8 61.06 61.32 61.84 62.1 63.14 63.4 63.66 64.18 64.44 64.7 64.96 65.22 65.48 65.74 66 66.52 66.78 67.04 67.56 67.82 68.08 69.38 70.16 70.94 71.72 73.8
Interruptible 58.55 60.14 60.4 60.93 61.46 61.72 61.98 62.25 62.78 63.04 64.1 64.36 64.62 65.15 65.42 65.68 65.94 66.21 66.47 66.74 67 67.53 67.79 68.06 68.58 68.85 69.11 70.43 71.22 72.02 72.81 74.92
Min (Jigglypuff)                                                                                                                                                   
                                                                                                                                                 
Baseline                                                                                                                                                   
                                                                                                                                                 
Max (Bowser)                                                                                                                                                   
                                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point