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Luigi (SSB4)/Back aerial

< Luigi (SSB4)
Revision as of 15:10, October 25, 2020 by SuperSqank (talk | contribs) (→‎Attack)
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Hitbox visualization showing Luigi's back aerial.

OverviewEdit

A dropkick. It comes out frame 6, while its clean feet hitbox has both an impressive damage output, and very high knockback growth. These traits make it one of Luigi's most viable KOing options, as its clean feet hitbox KOs middleweights at 99% while near edge. It is also useful for approaching when used as part of a reverse aerial rush. It is a good follow up after a sourspot up air, depending on directional influence. Like forward aerial, its clean legs and late hitboxes are positioned slightly around Luigi's body up to his front side, and have the same quirk of launching the opponent in the opposite direction if the body portion of their hitboxes hits them.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 14% 0   12 100 0 4.5 9 4.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 8% 0   12 100 0 5.8 8 1.6 0.0 0.0 1.0x 1.0x 0%               Kick  
Late hit
0 0 8% 0   12 100 0 4.0 9 4.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 8% 0   12 100 0 5.0 8 1.6 0.0 0.0 1.0x 1.0x 0%               Kick  

TimingEdit

AttackEdit

Initial autocancel 1-2
Clean hit 6-7
Late hit 8-13
Ending autocancel 33-
Animation length 45
                                                                                         
                                                                                         

Landing lagEdit

Animation length 16
                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel