List of SSBB Music (Donkey Kong series)

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Jungle Level Ver.2

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Origin

Composition & Arrangements

Arrangement Supervisor: Motoi Sakuraba

Other Uses

The second half of the track is also heard in the cutscene leading into The Jungle in the Subspace Emissary.

Jungle Level

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Origin

Composition & Arrangements

Arrangement Supervisor: Kentaro Ishizaka

Other Uses

This track is also heard in The Jungle and part of The Great Maze, levels in the Subspace Emissary.

King K. Rool/Ship Deck 2

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Origin

Composition & Arrangements

Arrangement Supervisor: Shogo Sakai

Other Uses

This track is played during the role call when Classic mode is completed with Donkey Kong or Diddy Kong. It is also played in The Lake level of the Subspace Emissary.

Bramble Blast

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Origin

Composition & Arrangements

Arrangement Supervisor: Michiko Naruke

Other Uses

This track is used as background music in The Lake, The Swamp, and part of The Great Maze in the Subspace Emissary.

Battle For Storm Hill

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Origin

Composition & Arrangements

Composition and arrangements Copyright Nintendo.

Other Uses

This track is another track that plays in The Lake level of the Subspace Emissary, when riding the raft on the river, and it is also played when fighting False Donkey Kong and Diddy Kong in The Great Maze.

DK Jungle 1 Theme (Barrel Blast)

User:ToastUltimatum/Music Infobox

Origin

Composition & Arrangements

Composition and arrangements Copyright Nintendo.

The Map Page / Bonus Level

User:ToastUltimatum/Music Infobox

Origin

In Donkey Kong Country, when on the Map Page, a track called 'Simian Segue' plays, which starts this arrangement, and when on a Bonus Level, a track called 'Bonus Room Blitz' plays. These tracks have been directly ripped from the original 16-bit soundfont, and put together into an original arrangement, named 'The Map Page/Bonus Level' after the areas the original two tracks played in.

Composition & Arrangements

Composition and arrangements Copyright Nintendo.

Donkey Kong

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Origin

Composition & Arrangements

Arrangement Supervisor: Hirokazu Tanaka. ex, Composer: Nintendo

Opening (Donkey Kong)

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Origin

Composition & Arrangements

Arrangement Supervisor: Shota Kageyama, Composer: Nintendo, Arranger: PROCYON STUDIO CO., LTD.

25M BGM

User:ToastUltimatum/Music Infobox

Origin

The first level of the arcade game Donkey Kong was 25M, which featured this looping soundbyte that consists solely of 5 notes and 4 sounds. The Brawl track 25 BGM is a direct port of the original soundbyte.

Composition & Arrangements

Composition and arrangements Copyright Nintendo.