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Link (SSBU)/Neutral special

< Link (SSBU)
Revision as of 01:18, July 12, 2021 by Ss4 (talk | contribs) (→‎Hitboxes: item hitboxes)
This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Bow and Arrows.
Hitbox visualization showing Link's neutral special, Bow and Arrows, specifically the arrow.
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Overview

Update History

  2.0.0

  •   Arrows from Bow and Arrows travel a longer distance (40 frames → 46).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Single arrow
0 0 0 5.0% 0   Standard 10 71 0   1.35 top 0.0 0.0 0.0 0.8× 1.0× 0%               Slash   All All            
Double arrow
0 0 0 5.0% 0   Standard 25 110 0   1.35 top 0.0 0.0 0.0 0.8× 1.0× 0%               Slash   All All            
Item
0 0 0 1.0% 0   Standard 10 66 0   1.35 top 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
Item Rotated
0 0 0 1.0% 0   Standard 10 66 0   1.2 top 0.0 -4.0 to 4.0 0.0 1.0× 1.0× 0%               Slash   All All            

Timing

Charges between 15-16
Arrow (from release) 1-46
Interruptible (from release) 30
Animation length (from release) 51
                                                                                                                                   
                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Prop event
 
Interruptible