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Incineroar (SSBU)/Down aerial

Hitbox visualization for Incineroar's down aerial
Hitbox visualization showing Incineroar's down aerial.
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Overview

Update History

  2.0.0

  •   Down aerial auto-cancels earlier (frame 59 → 45), matching the move's interruptibility.

  6.0.0

  •   Down aerial's sweetspot takes priority over the sourspot, making the meteor smash easier to land.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 15.0% 0   Standard 30 100 0   5.4 top 0.0 0.8 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 14.0% 0   Standard 50 67 0   5.8 top 0.0 8.2 0.6 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 9.0% 0   Standard 50 70 0   5.4 top 0.0 0.8 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 8.0% 0   Standard 50 70 0   5.8 top 0.0 8.2 0.6 1.0× 1.0× 0%               Kick   All All            

Timing

Attack

Initial autocancel 1-3
Clean hit 16-19
Late hit 20-21
Ending autocancel 45-
Interruptible 45
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lag

Interruptible 17
Animation length 30
                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible