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Ike (SSB4)/Forward smash

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< Ike (SSB4)
Revision as of 23:09, December 11, 2017 by Serpent King (talk | contribs)
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Hitbox visualization showing Ike's forward smash.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Early hit
0 0 19% 0 Sakurai angle 40 90 0 4.0 1000 0.0 6.0 -3.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slam SpecialsDirect.png
1 0 19% 0 Sakurai angle 40 90 0 3.0 1000 0.0 11.0 -3.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png H Slam SpecialsDirect.png
Clean hit
0 0 22% 0 Sakurai angle 40 86 0 5.0 1000 0.0 2.0 -4.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png H Slam SpecialsDirect.png
1 0 22% 0 Sakurai angle 40 86 0 5.7 1000 0.0 7.0 -4.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png H Slam SpecialsDirect.png
2 0 19% 0 AngleIcon57.png 40 86 0 5.5 1000 0.0 11.0 -4.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png H Slam SpecialsDirect.png