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Ike (SSB4)/Back aerial

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< Ike (SSB4)
Revision as of 23:20, December 11, 2017 by Serpent King (talk | contribs)
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Hitbox visualization showing Ike's back aerial.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 14% 0 Sakurai angle 30 100 0 7.5 1000 0.0 9.0 -9.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slam SpecialsDirect.png
1 0 14% 0 Sakurai angle 30 100 0 6.0 1000 0.0 0.0 -6.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slam SpecialsDirect.png