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Ganondorf (SSBB)/Forward tilt

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Overview

Briefly winds up his foot before unleashing it forwards. This attack deals 14% when fresh and 12% when stale, and comes out on frame 10 and ends on frame 55. This attack is mostly used as a get-off-me tool or to send opponents offstage, as its high lag makes it difficult for Ganon to escape unpunished. This makes the move limited overall, as flubbing the move can be costly.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 13.0% 0   30 88 0 5.5 9 0.0 -5.3 0.0 1.0x 1.0x 0%               Kick  
1 0 12.0% 0   30 88 0 5.3 9 0.0 -0.5 0.0 1.0x 1.0x 0%               Kick  
2 0 12.0% 0   30 88 0 5.1 6 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Attack

Hitboxes 10-12
Interruptible 40
Animation length 54
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible