Gale Boomerang: Difference between revisions
No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
[[Image:Gale.jpg|right|thumb|Gale Boomerang.]] | [[Image:Gale.jpg|right|thumb|Gale Boomerang.]] | ||
The '''Gale Boomerang''' is [[Link (SSBB)|Link]]'s [[Smash B]] attack in ''[[SSBB]]''. He throws his Gale Boomerang out, which damages foes. When it comes back, it also drags them towards Link. However, when the boomerang is returning it does no damage at all. If used properly, you can string a number of different attacks following the boomerangs retrieving tornado. [[Link]]'s side standard smash would be the most favorable attack of choice. | The '''Gale Boomerang''' is [[Link (SSBB)|Link]]'s [[Smash B]] attack in ''[[SSBB]]''. He throws his Gale Boomerang out, which damages foes. When it comes back, it also drags them towards Link. However, when the boomerang is returning it does no damage at all. If used properly, you can string a number of different attacks following the boomerangs retrieving tornado. [[Link]]'s side standard smash would be the most favorable attack of choice, as it would cancel the knockback allowing the second hit to connect. Link's Down Smash, used with correct timing can also damage opponents with both hits, causing a significantly larger amount of damage (up to 48% charged) Can also throw large items forward and can bring small items toward Link. | ||
If [[reflect]]ed, the Gale Boomerang automatically enters the second phase of it's attack, meaning Link cannot be hurt by it, only pushed away by it. | If [[reflect]]ed, the Gale Boomerang automatically enters the second phase of it's attack, meaning Link cannot be hurt by it, only pushed away by it. |
Revision as of 22:16, December 24, 2008
- Not to be confused with the Boomerang attack in Super Smash Bros. and Super Smash Bros. Melee.
The Gale Boomerang is Link's Smash B attack in SSBB. He throws his Gale Boomerang out, which damages foes. When it comes back, it also drags them towards Link. However, when the boomerang is returning it does no damage at all. If used properly, you can string a number of different attacks following the boomerangs retrieving tornado. Link's side standard smash would be the most favorable attack of choice, as it would cancel the knockback allowing the second hit to connect. Link's Down Smash, used with correct timing can also damage opponents with both hits, causing a significantly larger amount of damage (up to 48% charged) Can also throw large items forward and can bring small items toward Link.
If reflected, the Gale Boomerang automatically enters the second phase of it's attack, meaning Link cannot be hurt by it, only pushed away by it.