SSBB Icon.png
SSB4-3 Icon.png
SSBU Icon.png
OnlineIcon.svg

Friend code: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
m (Text replacement - "== ([^=])" to "== $1")
 
(8 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{ArticleIcons|brawl=y|ssb4-3ds=y}}
{{ArticleIcons|brawl=y|ssb4-3=y|ssbu=y|online=y}}
[[File:FriendCodes.jpg|thumb|A player enters a friend code.]]
[[File:FriendCodes.jpg|thumb|A player enters a friend code.]]
A '''friend code''' is a code that is unique to every player and is generated when the player plays ''[[Super Smash Bros. Brawl]]'' for the first time over Wi-Fi. Another friend code is generated when the player first opens the Friend List application while connected to the Internet on the [[Nintendo 3DS]].
A '''friend code''' is a code that is unique to every player and is generated when the player plays ''[[Super Smash Bros. Brawl]]'' for the first time over [[Nintendo Wi-Fi Connection]]. Another friend code is generated when the player first opens the Friend List application while connected to the Internet on the [[Nintendo 3DS]]. The same also applies to the [[Nintendo Switch]]. In ''Brawl'', {{for3ds}}, and ''[[Super Smash Bros. Ultimate]]''. player must register each other's friend codes in order to play [[With Friends]], or to join a friend's [[Battle Arena]] in ''Ultimate''.
 
Friend codes are not used by the [[Wii U]]; instead, players are identified by their [[Nintendo Network]] username, and can send friend requests to other players via the Friend List or {{b|Miiverse|social network}}. {{forwiiu}} also allows players to send friend requests after playing an online match.


==Overview==
==Overview==
Friends must give these codes to each other before they can play together online. The format is three sets of four-digit numbers, such as 0000-0000-0000. In ''Brawl'', players can check their own friend code and add others on the [[friend roster]]; a maximum of 64 friends can be registered. {{for3ds}} and ''Ultimate'' do not include such functionality in-game, as the 3DS uses a single friend code for the system instead of having separate codes for each game like the Wii and DS. Players cannot view each other's online status until they have both registered each other's codes.


Friends must give these to the player before they can play with him or her over [[Wi-Fi Connection|Nintendo Wi-Fi Connection]]. The format is three sets of four-digit numbers, such as 0000-0000-0000. Players can check their own friend code and add others on the [[friend roster]]. The system used in ''Super Smash Bros. Brawl'' is the same for any other Wi-Fi title on a Nintendo system; both players cannot view each other's online status until they have both registered each other's Brawl codes.
After registering a code, the player can play with the other player in a few different modes, including a regular [[Versus]] match (with custom taunts usable), a [[Multi-Man mode]] match with the other player as a teammate, or [[Home-Run Contest]].
 
The player can have up to 64 friend codes on the roster. After registering a code, the player can play with the other player in a few different modes, including a regular online Brawl (with custom taunts usable), a [[Multi-Man mode]] match with the other player as a teammate, or [[Home-Run Contest]].


As of May 20, 2014, Friend codes are now no longer in use due to [[Nintendo]] shutting down the Wi-Fi for [[Nintendo DS]] and [[Wii]] games.
Friend codes are normally no longer usable in ''Brawl'' due to the shutdown of the [[Nintendo Wi-Fi Connection]] in 2014. However, it is still possible for ''Brawl'' to be played online via hacks and private servers, or via the emulator [[Dolphin]].


Friend Codes are used on the [[Nintendo 3DS]] to register friends to the system, just like on the Wii. However, the console's friend code is used for all games, rather than having a different friend code per game. The friends registered via these codes are used for the list on [[With Friends]].
[[Category:Online play]]
[[Category:Wi-Fi]]

Latest revision as of 21:19, April 12, 2022

A player enters a friend code.

A friend code is a code that is unique to every player and is generated when the player plays Super Smash Bros. Brawl for the first time over Nintendo Wi-Fi Connection. Another friend code is generated when the player first opens the Friend List application while connected to the Internet on the Nintendo 3DS. The same also applies to the Nintendo Switch. In Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate. player must register each other's friend codes in order to play With Friends, or to join a friend's Battle Arena in Ultimate.

Friend codes are not used by the Wii U; instead, players are identified by their Nintendo Network username, and can send friend requests to other players via the Friend List or Miiverse. Super Smash Bros. for Wii U also allows players to send friend requests after playing an online match.

Overview[edit]

Friends must give these codes to each other before they can play together online. The format is three sets of four-digit numbers, such as 0000-0000-0000. In Brawl, players can check their own friend code and add others on the friend roster; a maximum of 64 friends can be registered. Super Smash Bros. for Nintendo 3DS and Ultimate do not include such functionality in-game, as the 3DS uses a single friend code for the system instead of having separate codes for each game like the Wii and DS. Players cannot view each other's online status until they have both registered each other's codes.

After registering a code, the player can play with the other player in a few different modes, including a regular Versus match (with custom taunts usable), a Multi-Man mode match with the other player as a teammate, or Home-Run Contest.

Friend codes are normally no longer usable in Brawl due to the shutdown of the Nintendo Wi-Fi Connection in 2014. However, it is still possible for Brawl to be played online via hacks and private servers, or via the emulator Dolphin.