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Falco (SSBU)/Floor attack (back)

< Falco (SSBU)
Revision as of 18:52, January 30, 2022 by Zeckemyro (talk | contribs)
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Hitbox visualization showing Falco's getup attack when laying on his back.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 7.0% 8.0   Standard 80 48 0   4.8 top 0.0 4.8 14.0 to 4.8 1.0× 1.0× 0%               Kick   All All            
Hit 2
0 0 0 7.0% 8.0   Standard 80 48 0   4.8 top 0.0 4.8 -14.5 to -4.8 1.0× 1.0× 0%               Kick   All All            

TimingEdit

Intangibility 1-25
Hit 1 14-15
Hit 2 24-25
Interruptible 46
Animation length 53
                                                                                                         
                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible