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Exploit: Difference between revisions

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[[File:Wavedashing.gif|thumb|right|{{SSBM|Luigi}} performs [[wavedashing]] in ''Melee'', an exploit unique to the game.]]
[[File:Wavedashing.gif|thumb|right|{{SSBM|Luigi}} performs [[wavedashing]] in ''Melee'', an exploit unique to this game and ''Ultimate''.]]
An '''exploit''' is a case in video games where two or more separate mechanics individually work as intended, but when combined, yield an effect that is not intended to occur. Exploits are different from [[glitch]]es, which occur due to programming oversights affecting a singular process; that said, there can be some grey area between what defines a glitch and what defines an exploit.
An '''exploit''' is a case in video games where two or more separate mechanics individually work as intended, but when combined, yield an effect that is not intended to occur. Exploits are different from [[glitch]]es, which occur due to programming oversights affecting a singular process; that said, there can be some grey area between what defines a glitch and what defines an exploit.



Revision as of 13:08, April 22, 2019

Luigi wavedashing continuously in Melee.
Luigi performs wavedashing in Melee, an exploit unique to this game and Ultimate.

An exploit is a case in video games where two or more separate mechanics individually work as intended, but when combined, yield an effect that is not intended to occur. Exploits are different from glitches, which occur due to programming oversights affecting a singular process; that said, there can be some grey area between what defines a glitch and what defines an exploit.

Exploits in the Super Smash Bros. series have been rare; thus far, these exploits have seen use in tournaments, where they are generally considered legal.

Notable exploits