Egg Throw: Difference between revisions

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[[Image:Yoshi Egg Throw.jpg|thumb|right]]
[[Image:Yoshi Egg Throw.jpg|thumb|right]]
'''Egg Throw''' is [[Yoshi]]'s [[Up B]] move in all three of the ''[[Super Smash Bros. (universe)|Super Smash Bros.]]''  installments. Yoshi launches an egg upwards in an arc, which can be angled along a variety of trajectories, hitting anywhere from far horizontally in front of Yoshi to slightly behind and above Yoshi. The egg explodes upon contact or after moving along for a set air-time. The trajectory of the  egg can be controlled by where the control stick is tilted while Yoshi is in the throwing animation, and the distance can be controlled by how long B is held. Yoshi's Up B is fairly unique in that it is not a triple jump, does not noticeably aid in [[recovery]], and does not put Yoshi into a state of helplessness. In ''[[SSBB]]'', this is changed, and it does help with recovery. Even in Brawl, this move does not make Yoshi helpless. Yoshi can use Egg Toss many times in the air, gaining height each time. However, the height he gets decreases each time you use it in the air. He will continue to lose height until it gives no height at all. Also, the Egg Throw's versatility was dampened substantially in [[SSBB]] by the fact that Yoshi is now forced to choose between certain egg "routes", as opposed to before where the eggs could end up anywhere. When recovering, it is important to note that using this in mid-air will cause him to lose his second jump, destroying all recovery options besides Egg Throw itself, which does not give a large boost.
'''Egg Throw''' is [[Yoshi]]'s [[Up B]] move in all three of the ''[[Super Smash Bros. (universe)|Super Smash Bros.]]''  installments. Yoshi launches an egg upwards in an arc, which can be angled along a variety of trajectories, hitting anywhere from far horizontally in front of Yoshi to slightly behind and above Yoshi. The egg explodes upon contact or after moving along for a set air-time. The trajectory of the  egg can be controlled by where the control stick is tilted while Yoshi is in the throwing animation, and the distance can be controlled by how long B is held. Yoshi's Up B is fairly unique in ''[[SSBM]]'' in that it is not a triple jump, does not noticeably aid in [[recovery]], and does not put Yoshi into a state of helplessness. However, it does help with recovery in ''[[SSBB]]'', while still not causing helplessness. Yoshi can use Egg Toss many times in the air, gaining height each time. However, the height he gets decreases each time you use it in the air. He will continue to lose height until it gives no height at all. Also, the Egg Throw's versatility was dampened substantially in [[SSBB]] by the fact that Yoshi is now forced to choose between certain egg "routes", as opposed to before where the eggs could end up anywhere. When recovering, it is important to note that using this in mid-air will cause him to lose his second jump, destroying all recovery options besides Egg Throw itself, which does not give a large boost.


Starting in ''[[Super Mario World 2: Yoshi's Island]]'', Yoshi would [[Egg Lay|eat enemies to turn them into eggs]] and then throw the eggs at other enemies. The explosions of the Eggs seen in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' are based on Yoshi's Egg toss in ''[[Yoshi's Story]]'' where the Eggs had larger explosions the happier Yoshi was.
Starting in ''[[Super Mario World 2: Yoshi's Island]]'', Yoshi would [[Egg Lay|eat enemies to turn them into eggs]] and then throw the eggs at other enemies. The explosions of the Eggs seen in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' are based on Yoshi's Egg toss in ''[[Yoshi's Story]]'' where the Eggs had larger explosions the happier Yoshi was.

Revision as of 01:12, October 2, 2008

Yoshi Egg Throw.jpg

Egg Throw is Yoshi's Up B move in all three of the Super Smash Bros. installments. Yoshi launches an egg upwards in an arc, which can be angled along a variety of trajectories, hitting anywhere from far horizontally in front of Yoshi to slightly behind and above Yoshi. The egg explodes upon contact or after moving along for a set air-time. The trajectory of the egg can be controlled by where the control stick is tilted while Yoshi is in the throwing animation, and the distance can be controlled by how long B is held. Yoshi's Up B is fairly unique in SSBM in that it is not a triple jump, does not noticeably aid in recovery, and does not put Yoshi into a state of helplessness. However, it does help with recovery in SSBB, while still not causing helplessness. Yoshi can use Egg Toss many times in the air, gaining height each time. However, the height he gets decreases each time you use it in the air. He will continue to lose height until it gives no height at all. Also, the Egg Throw's versatility was dampened substantially in SSBB by the fact that Yoshi is now forced to choose between certain egg "routes", as opposed to before where the eggs could end up anywhere. When recovering, it is important to note that using this in mid-air will cause him to lose his second jump, destroying all recovery options besides Egg Throw itself, which does not give a large boost.

Starting in Super Mario World 2: Yoshi's Island, Yoshi would eat enemies to turn them into eggs and then throw the eggs at other enemies. The explosions of the Eggs seen in Super Smash Bros. Melee and Super Smash Bros. Brawl are based on Yoshi's Egg toss in Yoshi's Story where the Eggs had larger explosions the happier Yoshi was.

See Also

Template:Yoshi Special Moves