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Donkey Kong (SSB4)/Side special/Default

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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Headbutt.
Hitbox visualization showing Donkey Kong's grounded Headbutt.
Hitbox visualization showing Donkey Kong's Aerial Headbutt.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Ground
0 0 10% 25   20 40 0 5.0 0 0.0 5.0 19.0 1.0x 1.0x 0%               Kick  
1 0 8% 25   15 40 0 10.0 0 0.0 11.0 14.0 1.0x 1.0x 0%               Kick  
Air
0 0 10% 25   30 40 0 6.5 0 0.0 5.0 8.8 1.0x 1.0x 0%               Kick  
1 0 8% 25   15 40 0 10.0 0 0.0 11.0 14.0 1.0x 1.0x 0%               Kick  

Timing

This move is not interruptible.

Hitbox active 20-21
Animation length 64
                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox