Hitbox visualization showing Diddy Kong's up tilt.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 6.0% 0   Standard 28 150 0   4.0 arml 5.0 0.0 0.0 1.0× 1.5× 0%               Punch   All All            
1 0 0 6.0% 0   Standard 28 150 0   4.0 arml 0.9 0.0 0.0 1.0× 1.5× 0%               Punch   All All            
2 0 0 6.0% 0   Standard 28 150 0   3.8 shoulderl 0.0 0.0 0.0 1.0× 1.5× 0%               Punch   All All            

TimingEdit

Hitboxes 6-11
Interruptible 30
Animation length 52
                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible