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Cloud (SSB4)/Down throw: Difference between revisions

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{{ArticleIcons|ssb4=y}}
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==Overview==
==Overview==
Cloud forcefully slams his opponent on the ground with his left hand. It can lead into forward tilt or [[Cross Slash]] until 30%, though due to the throw's ending lag, this is not guaranteed if Cloud does not have a sufficiently high level of [[rage]]. However, he does have a guaranteed combo, using a turnaround Neutral Attack. Surprisingly, this is also his strongest throw when facing the proper way at the ledge, but it cannot KO middleweights until around 210%.
Cloud forcefully slams his opponent on the ground with his left hand. It can lead into various grounded moves if the opponent has a low percent, such as [[Cross Slash]], [[Cloud (SSB4)/Neutral attack/Hit 1|Jab]], and [[Cloud (SSB4)/Forward tilt|Forward Tilt]]. When the opponent has a higher percent, Cloud can run behind him and perform a [[Short Hop|short hop]] [[Creating Cloud (SSB4)/Neutral aerial|Neutral Aerial]]. However, this is only guaranteed for a small percent window without [[Limit]]. Surprisingly, this is also his strongest throw at the ledge. However, Cloud must be facing the center of the stage, and it cannot KO middleweights until around 210%.


The animation resembles a simplified version of the '''Meteor Strike''' ''Limit Break'' used by Tifa Lockhart in ''Final Fantasy VII''.
The animation resembles a simplified version of the '''Meteor Strike''' ''Limit Break'' used by Tifa Lockhart in ''Final Fantasy VII''.

Revision as of 15:02, March 12, 2018

Overview

Cloud forcefully slams his opponent on the ground with his left hand. It can lead into various grounded moves if the opponent has a low percent, such as Cross Slash, Jab, and Forward Tilt. When the opponent has a higher percent, Cloud can run behind him and perform a short hop Neutral Aerial. However, this is only guaranteed for a small percent window without Limit. Surprisingly, this is also his strongest throw at the ledge. However, Cloud must be facing the center of the stage, and it cannot KO middleweights until around 210%.

The animation resembles a simplified version of the Meteor Strike Limit Break used by Tifa Lockhart in Final Fantasy VII.

Hitboxes

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Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent
Throw 7% 122° 40 110 Yes