Category talk:Techniques (SSB4-Wii U): Difference between revisions

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Meh, while I and Scr7 are going to have to do another recent changes flood to correct the technique pages and the fact that their could be a possibility of game physics differences between the two, I suppose we can '''merge''' it. But if I find that there are major differences in the techniques both games has (say for example, the Wii U version has wavedashing only but the 3DS version has DACUS only), then they should be separate again. [[User:Dots|<font color="red">Do</font>]][[User talk:Dots|<font color="blue">t</font><font color="purple">s</font>]] [[File:MewtwoMS.png]] The Editor 14:53, 9 October 2013 (EDT)
Meh, while I and Scr7 are going to have to do another recent changes flood to correct the technique pages and the fact that their could be a possibility of game physics differences between the two, I suppose we can '''merge''' it. But if I find that there are major differences in the techniques both games has (say for example, the Wii U version has wavedashing only but the 3DS version has DACUS only), then they should be separate again. [[User:Dots|<font color="red">Do</font>]][[User talk:Dots|<font color="blue">t</font><font color="purple">s</font>]] [[File:MewtwoMS.png]] The Editor 14:53, 9 October 2013 (EDT)
'''Cannot yet say''' In theory, since both games supposedly share characters, there should be no techniques that only exist in one version. But I think there's a 95% probability that one version will have a bug/exploit that the other does not have, which develops into a version-exclusive technique. Might as well leave alone for now because it's a pain to merge categories. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] El Pollo 16:37, 9 October 2013 (EDT)

Revision as of 16:37, October 9, 2013

Merge

Do we need separate categories for techniques on the Wii U and the 3DS? I doubt there will be any physics or technique differences on them. Awesome Cardinal 2000 22:41, 8 October 2013 (EDT)

Kill it This is so straightforward and duh worthy. RoyboyX Talk 23:57, 8 October 2013 (EDT)

We should probably wait until we know more about the game physics, but most likely merge. Scr7Scr7 sig.png(talk · contribs) 11:14, 9 October 2013 (EDT)

Meh, while I and Scr7 are going to have to do another recent changes flood to correct the technique pages and the fact that their could be a possibility of game physics differences between the two, I suppose we can merge it. But if I find that there are major differences in the techniques both games has (say for example, the Wii U version has wavedashing only but the 3DS version has DACUS only), then they should be separate again. Dots MewtwoMS.png The Editor 14:53, 9 October 2013 (EDT)

Cannot yet say In theory, since both games supposedly share characters, there should be no techniques that only exist in one version. But I think there's a 95% probability that one version will have a bug/exploit that the other does not have, which develops into a version-exclusive technique. Might as well leave alone for now because it's a pain to merge categories. Toomai Glittershine ??? El Pollo 16:37, 9 October 2013 (EDT)