Hitbox visualization showing Bowser Jr.'s up tilt.

OverviewEdit

Bowser Jr. leans back, swinging a large metal fork upwards. The attack deals 6% with low knockback, and combos into itself, up smash or up aerials. The attack, while disjointed, has notable trouble hitting smaller sized opponents, and makes for a bad out of shield option, as it fails to catch many landing animations. The disjoint makes it a decent anti air, although the weak damage and knockback doesn't allow the move to kill until very high percents. Thus, it is mainly used as a juggling tool or early percent combo tool, and not used quite often especially on grounded opponents due to its poor hitbox against them.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 6% 0   48 99 0 4.5 1044 4.0 to 3.0 0.0 0.0 to 4.0 1.0x 1.0x 0%               Slash  
1 0 6% 0   48 99 0 3.0 1044 -1.0 0.0 0.0 1.0x 1.0x 0%               Slash  

TimingEdit

Hitboxes 7-14
Interruptible 33
Animation length 41
                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible