10-Man Smash: Difference between revisions

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'''10-Man Melee''' and '''10-Man Brawl''' are [[Multi-Man Melee and Brawl|Multi-Man]] modes in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', respectively. They challenge the player to defeat ten opponents ([[Fighting Wire Frames]] in ''Melee'', and [[Fighting Alloy Team|Fighting Alloys]] in ''Brawl'') without falling from the [[stage]], [[Self-destruct|self-destructing]] or being KO'd. These are the shortest of all Multi-Man events, usually taking between 10 and 20 seconds to complete for an amateur player, though world records are all within roughly 6 and 7 seconds. In 10-Man Melee, each Fighting Wire Frame appears to be weaker than the last. In 10-Man Brawl, the last opponent you face is always a CPU controlled version of your character. When played in Co-op, the CPU is a copy of player 1's character.
'''10-Man Melee''' and '''10-Man Brawl''' are [[Multi-Man Melee and Brawl|Multi-Man]] modes in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', respectively. They challenge the player to defeat ten opponents ([[Fighting Wire Frames]] in ''Melee'', and [[Fighting Alloy Team|Fighting Alloys]] in ''Brawl'') without falling from the [[stage]], [[Self-destruct|self-destructing]] or being KO'd. Multi-Man Melee/Brawl are always played on the respective version of the stage [[Battlefield]]. These are the shortest of all Multi-Man events, usually taking between 10 and 20 seconds to complete for an amateur player, though world records are all within roughly 6 and 7 seconds. In 10-Man Melee, each Fighting Wire Frame appears to be weaker than the last. In 10-Man Brawl, the last opponent you face is always a CPU controlled version of your character. When played in Co-op, the CPU is a copy of player 1's character.


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Revision as of 19:16, November 27, 2008

10-Man Melee and 10-Man Brawl are Multi-Man modes in Super Smash Bros. Melee and Brawl, respectively. They challenge the player to defeat ten opponents (Fighting Wire Frames in Melee, and Fighting Alloys in Brawl) without falling from the stage, self-destructing or being KO'd. Multi-Man Melee/Brawl are always played on the respective version of the stage Battlefield. These are the shortest of all Multi-Man events, usually taking between 10 and 20 seconds to complete for an amateur player, though world records are all within roughly 6 and 7 seconds. In 10-Man Melee, each Fighting Wire Frame appears to be weaker than the last. In 10-Man Brawl, the last opponent you face is always a CPU controlled version of your character. When played in Co-op, the CPU is a copy of player 1's character.


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