Little Mac (SSB4)/Up smash

From SmashWiki, the Super Smash Bros. wiki
< Little Mac (SSB4)
Revision as of 17:55, February 14, 2016 by Drill Blaster Mark 2 (talk | contribs) (This is the first complete moveset subpage in the entire wiki that has launch resistance involved. Swag.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 21% 0 AngleIcon86.png 40 76 0 3.0 22 3.0 0.0 0.0 1.0x 1.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
Late hit
0 0 16% 0 AngleIcon85.png 25 96 0 5.0 22 3.0 0.0 0.0 1.0x 1.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
1 0 16% 0 AngleIcon85.png 25 96 0 3.0 22 -1.0 0.0 0.0 1.0x 1.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
2 0 16% 0 AngleIcon85.png 25 96 0 3.0 21 0.0 0.0 0.0 1.0x 1.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png

Timing

Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.
Launch resistance 8-11
Clean hit 10
Late hit 11-14
Interruptible 48
Animation length ?
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
FrameIcon(Vulnerable).png
Vulnerable
Armor
Armour