Template:BrawlSpecialHitboxTableRow

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Revision as of 11:54, April 21, 2014 by Toomai (talk | contribs) (New Page: <noinclude>{{BrawlHitboxTableHeader|special=y}}</noinclude> |- |{{{id|<span class="error">#!</span>}}} |{{{part|0}}} |{{{damage|<span class="error">%!</span>}}} |{{{sd|0}}} |{{AngleIcon...)
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ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
#! 0 %! 0 Sakurai angle Standard bk! ks! fkv! r! 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Typeless).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png ?! ...! SpecialsDirect.png HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png 11111111111111

Usage

Fills out rows in HitboxTables.

This template includes values that are only in special hitboxes; for most cases you want {{BrawlHitboxTableRow}}.

If someone has an idea how to present hit bits without a string of 14 boolean icons, run it by the talk page.